• Lucidlethargy@sh.itjust.works
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      1 year ago

      I can’t tell if this is a joke or not… The frame rate does not impact the sharpness. It just makes things like panning more clear.

      The alternate slower frame rate is going to blur a lot more during the same action. Going from a high frame rate to a low one feels like reality versus a dream you’re having where everything is a little harder to see, but you can’t pinpoint how immediately.

    • SorryQuick@lemmy.ca
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      1 year ago

      Try playing first person games with a mouse. I get headaches when turning the camera too fast at too low frame rates.

  • XTornado@lemmy.ml
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    1 year ago

    Ok… But why they didn’t like put asphalt or similar, they have modern stuff… Why the damn mud…

    • ThirdWorldOrder@lemm.ee
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      1 year ago

      I have a racing sim and a few 240hz monitors. I don’t know if it’s my eyesight but I can’t see any difference between 240 and 120. Definitely a difference from 60 and 120 though.

      sim rig

      • curiousPJ
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        1 year ago

        Something about the framing, it looks like your sim rig is mounted on the ceiling.

      • TwanHE
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        1 year ago

        Not everyone notices a difference ofcourse. But it doesn’t even have to be in perceived “smoothness” since higher refresh monitor should also have better motion clarity which can be just as important.

        • ThirdWorldOrder@lemm.ee
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          1 year ago

          Yeah that’s why I got the 240s for the rig. Important for racing. It’s just really not a big difference between that and 120 unless you’re really looking for it.

          Same could be said about my expensive headphones too I guess lol.

          • TwanHE
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            1 year ago

            Yeah for headphones i can relate, while i can hear the difference, after about 5 minutes of listening I no longer care and most headphones are good enough for me.

            With my monitor i instantly feel whenever the 280hz mode fucks up and drops to 240hz even though it should barely make a difference. I tested it out with some friends and some couldn’t see the difference between 120 and 280 while I can pretty much spot on tell what refresh rate im running except 144 vs 165hz

      • LemmyIsFantastic
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        1 year ago

        Beyond 90 and it’s hard for me to tell. Very much diminishing returns.

        • GladiusB
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          1 year ago

          Depends on the game. I have a 3090ti and most games let me rock 60 fps and everything is clear and crisp. Some games I go unlimited or up to 120.

          • ThirdWorldOrder@lemm.ee
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            1 year ago

            You must be playing some ultra high end games if you can only get 60 and sometimes 120 with a 3090ti. I still use my overpriced 3080.

            Are you talking about games like Cyberpunk?

            • GladiusB
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              1 year ago

              FFXIV is my primary. I play Fortnite with my kid and was playing fine at 120. I throw in some COD. Starfield. Forza. Star Wars. I’m probably missing something.

      • sheogorath
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        1 year ago

        I mostly play FPS games and I can tell the difference. My ranked level literally went up 1 tier in OW2 and my K/D in CoD went up from 1.2 to 1.8.

        This is when I upgraded from 144hz to 380hz monitor.

        • ThirdWorldOrder@lemm.ee
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          1 year ago

          Interesting. My CoD K/D has sat at .99 for like 5 years lol. Only time I regularly had a k/d over 2 was the original MW and MW2 before I had a bunch of kids!

  • NoFuckingWaynado
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    1 year ago

    Old Disney got a reputation for quality by doubling (or more) the frame rate to 24 fps. Then Southpark comes along and taps into nostalgia for the mass produced TV animation by making their computers crank out choppy, low frame rate shows.

  • moshtradamus666
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    1 year ago

    Above 60fps is really important if you want to play high ranks in competitive games. Other than that is just cool to have a smoother experience and you won’t miss if you don’t have it.

    • abbotsbury
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      1 year ago

      Strong disagree, the smoothness afforded by high frame rates will make any game where you directly control the camera feel much better to play.

  • defunct_punk
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    1 year ago

    The human eye cannot process more than 20fps at a time anyway

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      1 year ago

      That’s stupid, I can only look at 1 picture at a time anyway

    • AdrianTheFrog
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      1 year ago

      20fps looks very choppy unless there is a lot of motion blur. Where did you get this metric? and lower latency is often the main reason for higher framerates anyways

      • Lucidlethargy@sh.itjust.works
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        1 year ago

        I’m no computer scientist, but I’d say if we add more motion blur it’s probably going to increase the framerate. In fact, we should all just crank up the motion blur on all the games we play. Everyone just loves that motion blur.

        Game devs, I hope you’re listening. I know you already do this, though. So THANK YOU so much. Go ahead and leave that setting enabled by default. Everyone LOVES it.

        • Chobbes
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          1 year ago

          I know you’re just being sarcastic, but motion blur is a relatively heavy effect (particularly depending on how it’s implemented), that’s going to lower the framerate. That said, while motion blur lowers FPS it can make things seem more fluid and can convey motion information better. I’m not a huge fan of motion blur either, though. I think it can look cool, but usually it doesn’t feel great to me.