I appreciate the transparency tbh. Would be better if things were different but it is what it is for now.
For context, Steam is now forced to display this due to a new law passed in California: https://www.theverge.com/2024/9/26/24254922/california-digital-purchase-disclosure-law-ab-2426
Valve is not doing this out of the goodness of their hearts.
Its pretty much up to the developer. You can have no DRM and not even require steam to be open, or you can make your game unplayable.
Imo Steam should tell people whether or not a game actually requires Steam (or another form of DRM) to run. I know they already do it for things like Denuvo, but they should also note if the game actually uses Steam as DRM or if the game can be launched without it.
Yeah that would be nice.
PCGamingWiki has that info for most titles I believe. It would be nice to see it in Steam though.
Steam DRM isn’t even really DRM in the traditional sense and it’s very easy to put games into a program or use an injected/patched .dll to bypass the Steam Launch check. It’s annoying sure but it’s not something that people should be concerned about.
Afaik, Steam only sells licences.
Steam sells DRM-free games too, you can download them and then uninstall Steam and they will work. In this case though, on top of purchasing the game, you are buying a license to download updates for it through Steam. It’s a developer decision.
DRM is orthagonal to ownership
I do not disagree?
This was always the case, just stated explicitly now
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Did California’s new law requiring this already go into effect?
January 1 2025, guess Steam preferred not waiting in this case
This is also the case for physical copies, and has been since software was first sold
According to media lawyers, maybe. But when I have a CD of music, or a game cartridge, I can sell it to someone else. For money. Because it’s my copy I’m selling. So, what the fuck are you talking about except ceding the point to corporate lawyers for no good reason?
You own the license and can sell the license (generally), not the actual game. To use an analogy, if you buy and own a car, you could take it apart or replace any part you like, put the engine into another car, etc. You can’t do the equivalent with a typical game and other propertary software, at least not legally, because you don’t own it, you just own the right to use it.
Might not make a noticable difference to most people because most people don’t do much with games/software apart from using it, but there still is a difference.
That’s technically piracy. You should be careful as some have been sued for selling 2nd hand goods.
Just because it makes sense and is intuitive doesn’t make it correct legally speaking
No it’s not. It’s well established law that we are allowed to resell our physical media. You’re just wrong. Like I said, if it were up to corporate media lawyers, you would be correct, which is why it’s frustrating to see people like OP & yourself falling into line when no one’s even asking you to. Stop that.
I am not falling in line, I am asking you to be aware so you don’t get sued for doing a reasonable thing. Maybe games are safe but I heard of other goods causing lawsuits.
Take my word with a grain of salt, but as far as I understand with my limited knowledge, you do not own the content stored on the disc; however, you do own the physical medium itself. That is how game stores are allowed to sell you second hand games. They aren’t selling you the disc contents, they are selling you the disc. Regardless, readers, do your own research and don’t take the word of random people on Lemmy including myself.
Yeah, if a game needs online activation it doesn’t matter which medium you buy…
If buying isn’t owning then piracy isn’t stealing.
Bad argument piracy has never been stealing
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Only when they were stealing things.
If buying becomes owning, will people stop pirating?
People were more inclined to buy software when it was a one time purchase rather than a license subscription (for example Adobe).
If piracy was stealing I would do it even more
Stealing potential profits is no where near as fun as stealing actual profits
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You know, I tried telling them this at Hertz, but they still called the cops on me! WTF! I gave them money, they gave me car. What’s the problem officer?!?!?
based and property tax should be illegal pillec
based and property
taxshould be illegal pillecFix’d
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They can though
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People going on about being authorized do do this, not authorized to do that. General rule, don’t listen to others telling you what to do and what no to do if they can’t enforce their own rules. Steam and the rest of the digital corpos talk big, and act small. Do what you want, play your games not through steam, they handed the files to you and asked you nicely not do do what you want with them, you’re perfectly free not to listen to them, and honestly you shouldn’t listen to them 🏴☠️.
Yeah isn’t this like the thing that California required them to do?
You know what else used to be standard? Slavery and feudalism. Things don’t have to be this way.
I mean, slavery is still standard if you consider the prison industrial complex
I’ve been trying to tell people for years this is how it actually works, now they’re being ultra transparent about it so maybe people will actually care.
it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing
This is literally how it has always been.
You don’t own any of the games you paid for, you bought a license to play those games under specific circumstances. It’s the same with books & movies.
Valve have (allegedly) stated that in the case of Steam shutting down, games they can update to remove Steam DRM, they will.
Twitter is bad.
Gog games
Good Old Games Games
By now my GOG library has far exceeded my Steam library in size. I was surprised by how many games on my Steam wishlist are also on GOG.
I would love to do that, but GoG does not have the better regional pricing that steam does.
GOG shills no longer make full sentences to spread their lies now.
As a clueless gog-game-buying normie, can you elaborate?
2.1 We give you and other GOG users the personal right (known legally as a ‘license’) to use GOG services and to download, access and/or stream (depending on the content) and use GOG content. This license is for your personal use. We can stop or suspend this license in some situations, which are explained later on.
https://support.gog.com/hc/en-us/articles/212632089-GOG-User-Agreement?product=gog
You do not own games purchased on GOG. Same as Steam, EGS, Ubisoft Connect… GOG shills like to spread the lie that you own GOG games, thus justifying the use of their garbage platform, but when asked to explain how, they just say you can download the EXE so it’s functionally the same as owning (omitting, of course, that you can run most Steam or EGS games without having their respective clients installed, as that would go against their narrative).
Okay, I see your point, but I’d still say it’s a better license than Steam’s/Epic’s, because the games are DRM free (unless they’ve changed that and I’m not aware of it) and so once I’ve downloaded them, I can then play them whether or not GOG still exists or my “license to use GOG services” was revoked.
you can run most Steam or EGS games without having their respective clients installed
This is not consistent with my personal experience (though admittedly it’s been a while since I’ve tried – maybe a lot of games on Steam are now DRM free).
EGS doesn’t require the client, you can simply run the EXE.
Steam games most commonly use Steamworks DRM, which is so easy to bypass it might as well not exist.
That’s beside the point, however. GOG doesn’t sell you games, but licenses. Playing the game after your license has been revoked is copyright infringement, and no different than using a cracked version. DRM is another topic entirely.
What matters is I can put that exe on a harddrive/usb stick, plug it into any PC, and play it. Does that work with epic and steam? If I copy the game folder onto a usb stick and buy a new pc, can I plug it in and play it without ever installing the launchers? Or having to do some other workaround like download software I don’t know if I can trust that I wouldn’t have to do with GOG?
I don’t care about whether it’s technically illegal or not, I only care about how easily I can play the game using nothing but the game, exactly like a cartridge.
No offense but license infringement is such a weak argument because there isn’t anything to really enforce these licenses. They aren’t watching us in our homes, they can’t forcefully remove it from our computers. It is gatekeeping that people choose to feed into. They talk big and act small, you’re not supposed to play the game if your account is deleted or the service closes, but there isn’t anything stopping you from doing it, they’re just trying to gatekeep you. No real point in listening to them.
no need be angry at steam. that is how it always has been. kudos to them to point it out very cleanly and not hiding it on page 400 of the 3rd EULA.
Personally I think we should bring back physical games to PC. Imagine a cartridge like device that can effectively use external storage as swap memory (which copies to ram as needed), laptops and desktops can be built with this while other computers could use an adapter.
And hopefully it dosent require the original game drive to be plugged in all the time when you want to play
The problem is how do you do that while preventing fraud?
The same way you do it digitally: add a thin layer of DRM that gives you legal protection, but doesn’t actually do much on a technical level. Check a license key from the game drive in the same way you’d check the key of software someone paid you for, then let the code run on their machine.
DRM itself isn’t a very good way of protecting media. The functional protections are almost nonexistent due to the nature of it. If you want to let someone play/watch/read content, you can’t also make it magically impossible for them to just take the code/video/text, and copy paste it somewhere else. The only thing DRM does is give you the legal right to invoke the state as a way of enforcing copyright law against anyone who ‘pirates’ your work.
Any fraud that could happen likely wouldn’t be stopped no matter what they tried. (or rather, if they did nothing protection-wise)
You don’t actually need to. The people who want to buy your game will buy your game. The people who don’t, just won’t. That’s not going to change by implementing artificial scarcity, people who really want it for free will find a way even if you try to stop them.
It’s a good job Gabe Newell has made gamers comfortable with not owning their games.
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You also won’t be authorised to play them if your account is banned for any or no reason, or if steam somehow shut down (at least for any you havn’t already downloaded or if you ever uninstall them).
That doesn’t sound much like owning to me. Could you imagine if gamestop banned you from their store and suddenly you couldn’t play any game you bought there? Would any logical person consider that ownership?
OK. I know I’m about to get blown the fuck up but… You will own nothing and be happy. But. Like. Unironically.
I really don’t think most people want to manage thousands of music files on their computer. Or hundreds of movie files. Or thousands of picture files. Or hundreds of video game files.
There are definitely options for doing this, but people who go this route are usually tech elite nerds. Not your parents or grandparents. Not normies.
(I self-host Navidrome, Jellyfin, Immich, etc.)
You will be blown up, and you will be happy. Enjoy the technofeudalism you so desperately long for.
That’s why sharing tools or information via libraries is the most convenient and efficient way of managing. We don’t need to own everything if it’s easily available for everyone.
May be true but the core of the problem with buying games online is that you can pay for the game, the platform holder can just remove the game from the storefront at any tile, and essentially remove any access to the game you had previously purchased under the pretense that it is yours to keep, since you’ve paid for it, without citing any reasons or giving warnings. When we buy something, we usually assume, since that’s the way it is with physical goods, that you’re keeping what your buying.
I feel like this transparent language is a good step in the right direction
I think that a step in the actual right direction would be forcing platforms to give people actual ownership of what they pay for. If they have a licensing issue and want to pull the game, they can stop new sales, but they shouldn’t be allowed to make it unavailable to people who’ve already paid unless the entire company is going under and the store is shutting down (and even then, they should be forced to provide non-DRM downloads).
Yep, the step forward would be to regulate licensing in a consumer-friendly way. Not going back to buying every song or album separately.
No doubt
Currently I have multiple games in stream which have no store page and I still am able to install them just fine. And they even run on Linux guys proton
I’m not sure how Steam works exactly, but can’t you redownload games once you’ve added them to your library regardless of any store pages?
Yes that’s exactly my point. The comment I was responding to was saying stuff gets deleted on steam, which is true. But that you can still play them/they are still in my library