• @[email protected]
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      1 hour ago

      According to media lawyers, maybe. But when I have a CD of music, or a game cartridge, I can sell it to someone else. For money. Because it’s my copy I’m selling. So, what the fuck are you talking about except ceding the point to corporate lawyers for no good reason?

  • @[email protected]
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    95 hours ago

    Personally I think we should bring back physical games to PC. Imagine a cartridge like device that can effectively use external storage as swap memory (which copies to ram as needed), laptops and desktops can be built with this while other computers could use an adapter.

    • Yuri addict
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      14 hours ago

      And hopefully it dosent require the original game drive to be plugged in all the time when you want to play

        • ArchRecord
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          126 minutes ago

          The same way you do it digitally: add a thin layer of DRM that gives you legal protection, but doesn’t actually do much on a technical level. Check a license key from the game drive in the same way you’d check the key of software someone paid you for, then let the code run on their machine.

          DRM itself isn’t a very good way of protecting media. The functional protections are almost nonexistent due to the nature of it. If you want to let someone play/watch/read content, you can’t also make it magically impossible for them to just take the code/video/text, and copy paste it somewhere else. The only thing DRM does is give you the legal right to invoke the state as a way of enforcing copyright law against anyone who ‘pirates’ your work.

          Any fraud that could happen likely wouldn’t be stopped no matter what they tried. (or rather, if they did nothing protection-wise)

  • @JayObey711
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    176 hours ago

    it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing it’s not stealing

  • John Richard
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    54 hours ago

    In the meantime Microsoft updates their user agreement requiring you to arbitrate and to pay the arbitration fees. Fuck Microsoft.

    • @Serinus
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      11 hour ago

      Doesn’t sound like it’ll be legal for long. There’s only so much they’re allowed to do in a click through contract.

      Inequality of bargaining power has legal consequences and may lead to invalidation or adjustment of the contract source

  • @[email protected]
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    1219 hours ago

    I appreciate the transparency tbh. Would be better if things were different but it is what it is for now.

  • @CobblerScholar
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    578 hours ago

    This was always the case, just stated explicitly now

  • Julian
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    638 hours ago

    Its pretty much up to the developer. You can have no DRM and not even require steam to be open, or you can make your game unplayable.

    • Mossy Feathers (They/Them)
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      236 hours ago

      Imo Steam should tell people whether or not a game actually requires Steam (or another form of DRM) to run. I know they already do it for things like Denuvo, but they should also note if the game actually uses Steam as DRM or if the game can be launched without it.

      • warm
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        478 hours ago

        Steam sells DRM-free games too, you can download them and then uninstall Steam and they will work. In this case though, on top of purchasing the game, you are buying a license to download updates for it through Steam. It’s a developer decision.

  • @SuperIce
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    278 hours ago

    Did California’s new law requiring this already go into effect?

    • Natanael
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      378 hours ago

      January 1 2025, guess Steam preferred not waiting in this case

  • @SomeGuy69
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    37 hours ago

    I hope we don’t get expiration dates now…