• Midnight Wolf
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    167 days ago

    For the low price of $69.420/month

    • @[email protected]
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      56 days ago

      I will never understand streamers… Then again, I don’t understand sports people, either.

      • @Nalivai
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        26 days ago

        Parasocial relationships are hell of a drug

    • @[email protected]
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      477 days ago

      Why would you pay a man in the middle if you can just fill your streaming platform with AI generated content? The maschine works 24/7, produces the content that works best and only starts a shitstorm if you want it.

  • sp3ctr4l
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    7 days ago

    That’s a joke… so far, but this is not:

    https://www.notebookcheck.net/Sony-files-patent-for-AI-Powered-input-prediction-to-enhance-gaming-experience.946884.0.html

    Yep, Sony’s solution to not being able to make an affordable machine / game combo that can do 4k60fps is to augment ai frame generation with ai predictive player input.

    So, basically, if/when this gets implemented, everyone will literally be playing with ai assisted aimbots and auto triggering movement macros, you know, hacks.

    Because real rendering is too hard, because actual optimization is too hard… so… ai generate fake frames, which cause input lag, so then just ai generate player input, to compensate for the lag which is basically a result of UE5’s nanite and lumen being horrendously unoptimized and unperformant.

    Makes perfect sense. Why bother with root cause analysis when AI!!!

    • @[email protected]
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      97 days ago

      How can you even predict player input?

      Even when trying to do the exact same thing, you cant

      • @[email protected]
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        36 days ago

        you can predict, but you can’t be right all the time. the more constrained the inputs are and the more you observe the behavior, the better you can get at the predicting. and this thing just has to predict the extremely near future.

      • @Warl0k3
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        6 days ago

        It’s not exactly predicting player input, the idea is to correct input lag (say, because the processor is under heavy load) by making microadjustments in the timing so that an action happens when the player intended it to happen, instead of missing (ex:) a jump to another platform because you had been correcting for lag and, when the lag stopped, you speculatively had hit the button few frames early. This system would theoretically correct for that discrepancy, so the user input would happen when the user intended for it to happen.

        It’s… not the worst application for AI I’ve ever seen, but that’s really not saying much. It seems like you could implement this with ~150 lines of assembly instead of a full ML model, but what do I know…

    • @Zron
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      397 days ago

      You will own nothing and be happy.

      You will watch the game play itself and be happy.

      Drink verification can to continue enjoying this experience.

          • @UnderpantsWeevil
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            37 days ago

            I think “we patented the idea for talking” to be horrifying on its own merits.

            • @Gradually_Adjusting
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              26 days ago

              I hate almost everything that I see, and I just wanna disappear

              Viagra Boys, “Man Made of Meat”

          • @Tangent5280
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            16 days ago

            Well it blocks any other asshole from coming in and “innovating” on this steaming pile of shit so I’m ok with someone patent-locking this as long as they don’t try to implement it themselves.

    • @tfw_no_toiletpaper
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      317 days ago

      Now I’m able to blame dark souls deaths on AI. “The prediction dodged too early, it’s not my fault”. What a fucking joke

    • @[email protected]
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      16 days ago

      Oh boy I can’t wait until his robotic taxis make my uber job obsolete. I sure hate driving around, talking to people, and listening to music all day.

  • @[email protected]
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    397 days ago

    Getting AI to play a game that was coded by AI, using AI textures and music, using AI upscaling and AI frame generation on my Copilot+ PC, so that I can use AI to create a YouTube video from the footage which can then be stolen by an AI web crawler and used to train AI models to create more AI content

    • @[email protected]
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      76 days ago

      And you won’t even have to have sex anymore. You and your partner will just set up your AI powered sex toys to fuck each other so you’re free to go to work.

      • @Tangent5280
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        76 days ago

        lmao at me and my wife waiting at the door glancing at my watch, wife tapping her foot, waiting for our sex toys to bust nuts so we can go to work with a “Healthy and Ready for work!” rating so we don’t get penalised for coming in to work without optimising for max productivity.

        • @[email protected]
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          35 days ago

          And don’t forget to inject your dose of serum to suppress emotions to keep it at Equilibrium.

    • @MacAttak8
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      27 days ago

      Ahhh… I remember when Abraham Lincoln predicted this true Circle of Life.

  • @dejected_warp_core
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    247 days ago

    That almost makes sense.

    I recently tried one of those god-awful “idle clicker” style games, and my first thought was: “This is such a grind… I could write software to automate this.” Then I realized that Factorio is right there.

    • @[email protected]
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      26 days ago

      Some of the idle clicker games are fun as a little timewaster I spend two minutes a day on, but they’re exclusively mobile games for me. I have a billion better options if I’m actually at my computer.

  • @De_Narm
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    147 days ago

    That’s your average gacha game. And even some actual games did it, like Disgaea - ruining the whole series.

      • @De_Narm
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        27 days ago

        I’m yet to try that one. I’ve heard some automation is still in there and never looked further. I think it’s now limited by some currency or something, but I don’t want bad automation mechanics in my games - not even as a rare “treat”.

        • 𝔼𝕩𝕦𝕤𝕚𝕒
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          27 days ago

          You build up Fuel to do it with manual fighting, and you have to set every move/action individually, per character, ahead of time. This is good for like endgame grinding, like Martial Training 5 (enemies in a 3*3) but more complex stuff, especially story missions that have long winding paths, the scripted movements become unreliable. (You don’t get access to the auto battler until post-game anyway.

      • @edgemaster72
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        27 days ago

        Yeah, I think the more pressing question would be “can it NOT be toxic?”

        • @danc4498
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          37 days ago

          It very much can and won’t!

    • @Uncurious3512
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      37 days ago

      Depends on the training dataset, but where would you even find gamers being toxic?

  • @danc4498
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    107 days ago

    I do love those games where you have to set rules and let the game play for you (anybody play Stone Story?). A game based on training AI and giving AI instructions on how to play it and watching what happens sounds interesting. Who’s gonna make this for me?

    • This is fine🔥🐶☕🔥
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      77 days ago

      That’s how I want city building games to be lol. Let me just setup roads and maybe utility buildings and see how that goes. Don’t want to handle budget and shit.

    • skulblaka
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      27 days ago

      Zachtronics already made this game, called Exapunks

      It’s not quite AI, but the game loop gives you a puzzle board in which you program little bots to solve the puzzle. You’re then ranked by time and cycles required.

      Some of these puzzles get diabolical, too. It’s a good game.

      • @danc4498
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        27 days ago

        That’s looks pretty cool. Similar vibes to some story.

  • Gil Wanderley
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    77 days ago

    Just saying, James Rolfe did an Angry Video Game Nerd two part episode with this very premise last month.

    • @Eldritch
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      27 days ago

      Yep came here to see if anyone had mentioned it LOL.

  • Flying Squid
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    37 days ago

    I think some people might actually need something like this. “You’ve been playing video games for 36 hours straight, please go take a shower. I will handle this for you until you’re out.”