• @[email protected]
    link
    fedilink
    English
    20
    edit-2
    4 hours ago

    There’s a thread on Reddit showcasing some hilarious Code Comments within the Generals Codebase: https://old.reddit.com/r/commandandconquer/comments/1izpkmh/funny_generals_source_code_comments/

    Examples:

        // Assumption: Things with a KINDOF_STRUCTURE flag can never be built from 
        // a factory (ProductionUpdateInterface), because the building can't move
        // out of the factory. When we do our Starcraft port and have flying Terran
        // buildings, we'll have to change this ;-)
        // Remember: To ASSUME makes an ASS out of U and ME. 
        Player.cpp
    
        // HERE WOULD BE A GREAT PLACE FOR AN IDIOT TEST:
      // REJECT SIMULATION NODES THAT ARE OFF SCREEN!!!!!!!!!!
        // HERE WOULD BE A GREAT PLACE FOR AN IDIOT TEST:
      // REJECT SIMULATION NODES THAT ARE OFF SCREEN!!!!!!!!!!
      W3DTerrainVisual.cpp
    
      //
      // force the tree control to redraw, it seems to have problems updating
      // the plus signs, lame ass Microsoft
     //
      HeirarchyView.cpp
    
      ; String is returned by const for a reason.  Bad things will happen 
      ; if you modify it.  You have been warned.
      locale.cpp
    
      // We need to be able to grab w3d's from a localization dir, since Germany hates exploding people units.
      W3DFileSystem.cpp
    
      // I can't take it any more.  Let the record show that I think the UpgradeMux multiple inheritence is CRAP.
    getAutoHealBehaviorModuleData()->m_upgradeMuxData.muxDataProcessUpgradeRemoval(getObject());
      AutoHealBahaviour.h
    
  • @[email protected]
    link
    fedilink
    English
    257 hours ago

    EA? Why, what happened? Is it truly the end of time?!

    No but seriously, does someone know what the motivation is?

    • @[email protected]
      link
      fedilink
      English
      20
      edit-2
      7 hours ago

      Reminds me of the recent news that the Pebble Smartwatch founder asked Google for the Pebble OS source code, and Google actually released it.

    • VindictiveJudge
      link
      English
      126 hours ago

      They put an old Westwood dev in charge of the franchise a few years ago and basically just let him do anything he wants.

  • @Kyouki
    link
    English
    13 hours ago

    Interestingly, ra2 and tiberium sun are missing… Hmmm. Hype intensifies.

  • TheLowestStone
    link
    English
    188 hours ago

    Weird, I had the same reaction to this and the news that Ron DeSantis said the Tate brothers aren’t welcome in Florida. “That’s nice but you’re still a massive piece of shit.”

  • @[email protected]
    link
    fedilink
    English
    4613 hours ago

    Oh man. Generals was the last game that me and some friends played on lan together. Many many hours of fun. Sadly those days are long gone.

  • SharkAttak
    link
    fedilink
    1311 hours ago

    Oh no, oh god please no… No I’m not against the fact, I’m just dreading what’s the catch.

    • @[email protected]
      link
      fedilink
      English
      22 hours ago

      Open RA isn’t doing a reverse engineering project, so they’ll probably just keep working on it. They are doing a full gameplay modernization.

    • erin
      link
      fedilink
      1212 hours ago

      If videos and musics are also changed to creative commons than OpenRA can officially integrate them without that CD detection step…

      edit: typo

    • @xploit
      link
      English
      1213 hours ago

      I wouldn’t be surprised if it didn’t mean that much, if anything OpenRA is ahead of what the original engine was. The only issue is saw with OpenRA’s engine was the odd unit pathing every now and then, so perhaps that could be one thing for them to look at (not that it was consistently great in C&C)

      • Tar_Alcaran
        link
        fedilink
        English
        412 hours ago

        The only issue is saw with OpenRA’s engine was the odd unit pathing every now and then

        It was pretty iffy in the original too

      • @[email protected]
        link
        fedilink
        English
        512 hours ago

        That is fair, I could also see them not looking at the source to avoid being influenced and keeping OpenRA their thing.

  • @UnderpantsWeevil
    link
    English
    2113 hours ago

    Could breath new life into the modding scene with this alone. Look at what a map editor did for the Warcraft franchise.

  • @RightHandOfIkaros
    link
    English
    711 hours ago

    Generals being open sourced is massively goated. I can’t believe EA finally made a decision I actually like.