• ☂️-@lemmy.ml
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      4 hours ago

      damn, they really did fuck all of their goodwill up with the licensing bullshit didn’t they?

      i’m just glad developers finally chose a foss engine.

  • Alaknár@sopuli.xyz
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    7 hours ago

    For someone who’s never done any programming in their lives, but knows a bit about PowerShell and Bash/Command Line scripting - how difficult is Godot to get into, just for some unserious playing around?

    • ericwdhs@discuss.online
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      5 hours ago

      I’ve not actually used Godot, but I’ve been following it for a while, and I think you should give it a go, especially for just “unserious playing around.” It’s widely regarded as beginner-friendly (as far as gamedev tools go), and yeah, while some people absolutely do not have the analytical mind you really should have for working with anything involving programming, you being in a position to do any scripting at all sounds like you’re at least most of the way there.

  • chunes
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    5 hours ago

    Did they post a breakdown of ‘other?’ I’m curious how popular Love2D was.

  • DupaCycki
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    9 hours ago

    Long live open source game engines. Death to Unreal and Unity.

  • Mangoholic@lemmy.ml
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    10 hours ago

    I have like 10 years unreal exp, but I really want to use godot for its free open nature. But man I miss the quality for artist, vfx etc. Its just not that polished in godot yet.

    • ericwdhs@discuss.online
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      5 hours ago

      Obviously I don’t know your life and how much your livelihood might depend on it, but if it impacts your decision any, I think you should at least start dabbling in it. You can look at any rough edges you need to smooth over as investing in the ecosystem and, for any added effort that’s still too much to justify, drop any requirement for parity. Simple stylized graphics never go out of fashion, and the hardware crisis (which I think will last closer to a decade or more than a couple years) means the market will be even slower than usual to adopt the visual quality Unreal pushes for anyway.

  • psycotica0@lemmy.ca
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    17 hours ago

    I love Godot, and this is great, but it’s also probably inflated a bit because game jams are a great time to try things. New code, short time frame, low commitment.

    That’s not to say that it doesn’t count, it totally does, and it’s not to say that it’s not great advertising, and some people were likely impressed and will start using it in their day jobs. But it isn’t necessarily representative of the industry, even the indie industry. For some people it will unfortunately have been a summer fling…

    But I bet in a few weeks there’ll be a ton of videos called like “I used this FREE engine and you wouldn’t believe what I thought!!!” 😛

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    17 hours ago

    I have an idea to make a purposely shitty 90s live action digitized FMV point and click adventure game with an ugly UI, poor aliasing, and cheesy dialogue. I know Unreal and Unity enough to do this; but maybe I should fuck around with Godot. I have only heard about it for 2D games, so this should be workable.

    • Gonzako
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      10 hours ago

      Oh, yeah, totally doable. Godot’s 2d is amazing

  • vogi@piefed.social
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    22 hours ago

    I hate to call it too early and jinx it but I think at this point its safe to say we got a Blender moment about to happen in Game Engines. I know these are all indie games. But the momentum is astonishing and with Battlefield using Godot as their Level Editor and more recognition on the professional level there is no sign of stopping it.

    Whats next on the chopping block? Wouldn’t mind it to be Photoshop, but I guess for that, GIMP would really need a grounds up redesign, UI and UX wise.

    • heavyboots@lemmy.ml
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      23 hours ago

      Man, I love the idea of an open-source Creative Cloud, but every time I launch GIMP I run screaming in the other direction. Affinity is my middle-ground for the moment.

      • vogi@piefed.social
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        22 hours ago

        Yea, I honestly don’t know if it makes sense to keep the codebase or just rewrite everything. Photopea seemed to have created a really good alternative in the fraction of the time. Sadly (or maybe because of?!) on the wrong Platform (Web).

        Maybe its salvagable. I honestly don’t know what I am talking about, but considering the speed it currently is being worked on I feel like it can’t be in the best state???

        Affinity is great but I’m still on the GIMP as it does well enough for most stupid meme edits.

      • teolan
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        10 hours ago

        GIMP had the migration to GTK 3.0 (which is already outdated and replaced by 4.0) recently. It modernised a lot of things but didn’t change the UX fundamentally.

    • yuri@pawb.social
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      22 hours ago

      at this point i prefer photogimp over cs6, which was my previous driver. ymmv though, my workflow is abnormal.

      • vogi@piefed.social
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        22 hours ago

        Yea, I read about it before but never tried it myself. I really hope they have a official “movement” in a similar direction. Cause I don’t see that being accepted by “normal” people.

        • yuri@pawb.social
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          22 hours ago

          yeah i feel you there. i’ve gotten a couple folks hooked on photogimp but i had to do the setup for them. it’s really simple now, but still a bit more imposing than a lot of newbies are willing to try.

            • yuri@pawb.social
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              20 hours ago

              last i tried you could still get “mobile” versions that work great. no install, no activation, no crack. again tho, to be clear, i use cs6. WELL before all the CC integrated bullshit hahaha

    • tabular
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      1 day ago

      Blender moment

      Did Maya do a Unity or it it even still a thing? (Or something else that’s also proprietary 🤢)

      • ChilledPeppers@lemmy.dbzer0.com
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        1 day ago

        I dunno, but there are plenty of other proprietary options, many of which are the actual “industry standard”. However, because it is free, blender is the default option for non pros, and some pros are adopting it too.

    • Eldritch@piefed.world
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      23 hours ago

      There are other tools besides the Gimp. Have you tried krita? It’s a little more pen* and tablet oriented. But a solid program in its own right. And despite being part of the KDE platform if I’m not mistaken. They have excellent Windows and Mac versions as well

      • Auster@thebrainbin.org
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        1 day ago

        Krita for me was quite a learning curve, but far more intuitive / with a far better workflow than Gimp once you got used to it. So I’d recommend it too for image editing, though with this, to me, a positive caveat.

      • FizzyOrange@programming.dev
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        22 hours ago

        Yeah Krita is far better than GIMP in my experience, and it doesn’t have a godawful name.

        The only downside I’ve found is it is really quite heavy. Probably the slowest program to start that I use. Pretty annoying when you just want to crop an image or whatever.

        Also for some reason the clone brush is not enabled by default. I had to Google how to get it, which is not a good sign!

      • vogi@piefed.social
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        22 hours ago

        Yea, I was few times on the brink of giving it a try. But the focus on digital art is a bit offputting even though that is stupid reason. It just does not feel right… will try it one day!

  • vane
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    1 day ago

    Open source always win.

    • Eldritch@piefed.world
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      1 day ago

      Eventually. It’s a long slow arc. But there’s definitely a history of it. From its Inception the modern smartphone has been built almost exclusively on top of Linux or BSD. Even if proprietary presentation layers above it don’t always make it perfectly clear. Similar can be said for any modern gaming console or hand held. With the exception of Microsoft’s products.

      Most of the modern internet, your home consumer router and maybe even some of your appliances. Built on open source code. And finally, many are switching to own their PC again. There isn’t a lot of hype or fan fair publicly. But open source has been quietly putting in the work and showing up for decades.

      Realistically, we’re actually just returning to a pre Microsoft state. Granted before the explosion of the personal computer most computers were massive devices an individual couldn’t own. And there wasn’t a lot of money to be made in selling the software itself. So there was a lot of collaboration and sharing. Even if proprietary layers were built on top. The base was vital. We’re finally getting back there.

    • FizzyOrange@programming.dev
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      22 hours ago

      Nonsense. I am an open source fan, but I also call it like it is. There are plenty of domains where closed source is still state of the art and open source options are at best inferior, sometimes laughably so. For example

      • CAD/CAM
      • Hardware design: simulation, formal verification, etc.
      • Video editing (Blender’s video sequence editor is so close to being good, but still has basic bugs unfortunately - hopefully in a few years I can take this off the list)
      • Audio production, like Fruity Loops.
      • Office software. Sorry but OpenOffice is still not a patch on MS Office. Last time I tried to use it for a presentation it literally reordered my bullet points. Absolutely bizarre bug.

      And there’s a whole host of highly domain specific software that open source will never replace because it’s too niche, e.g. Simulink. I once worked on commercial software that solved for elastic wave modes in pipes. Good luck finding open source software to do that.

      • Raptor :gamedev:@mastodon.gamedev.place
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        3 hours ago

        @FizzyOrange @vane randomly re-ordered your bullet points? as someone who has to use the latest MS office on my work computer that sounds like they nailed acting like MS office to me…word does that ALL the time when I’m trying to review documents, lol

      • vane
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        19 hours ago
        • I use FreeCAD and OpenSCAD when you can write code instead of draw.
        • Hardware design software is complicated because of hardware patents. For simulation there is Octave, scilab, sympy, einsteinpy and other python projects.
        • For video there is openshot.
        • For audio production there is Sonic Pi, strudel, where you write music by writing code. There is also audacity and fluidsynth. The problem is with VST plugins but it’s also problem of standard because VST was created by Steinberg. There is no single software so you need to juggle.
        • For office there are alternatives like OnlyOffice and fork Euro Office, I’ve seen at least one more office packet from India.

        Opensource software have no budget and no money, not to mention marketing budget, people make it to use it and share not to sell it. When company dies you end up with no software if it’s cloud based or some installer on deprecated operating system. With opensource you can always take the source code and port it to new OS. One opensource project dies, some other is building on it’s ashes. You can’t kill it as long as at least one person use it and develops it.

        For ex. elastive wave mode solver if you mean dispersion calculator you can load matlab files to Gnu Octave or look up some specific waves by typing above projects I mentioned with github in search.

        Of course it’s much harder than just type to google what you want and pay money to company that have marketing division and worked out SEO to be first on list. Especially if you have business income that backs it up and limited time, just pay to get it done. It’s obvious choice. I assume people are sane. But you can pretty much find all the scientific equivalents on univeristy websites or on github if you really put some effort. It won’t be perfect because there was no support that someone paid to solve specific business use case but if you contribute to opensource it will improve and if not you over time someone will do it.

        Like someone mentioned the process is much slower but eventually it will always win because it’s not so much tied to money.

          • vane
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            3 hours ago

            ah yes there is also zrythm and gaida

        • FizzyOrange@programming.dev
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          10 hours ago

          FreeCAD

          FreeCAD is actually pretty good finally to be fair. Still not as good as Solidworks, but definitely usable. I dunno about its CAM capabilities though.

          OpenSCAD

          Yeah useful if you are making gears, pulleys, fasteners, art etc. Otherwise no. You’re not going to design a fork lift or motorcycle with OpenSCAD.

          For simulation there is Octave, scilab, sympy, einsteinpy and other python projects.

          I meant SystemVerilog simulation - Questa, Xcelium, VCS, Verilator. Verilator is the only open source option and while it is useful it is very far behind the commercial offerings in many ways.

          openshot

          Unusuable last time I tried. Blender’s VSE is still better even though it is buggy.

          Opensource software have no budget and no money … With opensource you can … You can’t kill it

          I wasn’t arguing the merits or flaws of open source. Also just because you can always take the source code and fork it blah blah blah doesn’t mean that actually happens. There are plenty of great open source projects that died because nobody did that. I’m saddest about Dia, which was a really great diagramming tool that is long dead. The modern replacement is Draw.io but that’s no longer open source and has some annoying flaws (e.g. you can’t export rich text to SVG).

          Maybe I should use AI to modernise Dia or something. It’s not too bad at that sort of thing.

        • ProdigalFrog@slrpnk.net
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          9 hours ago

          Openshot has always been very crash prone for me. Kdenlive is currently the best FLOSS video editor, IMO.

          • vane
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            17 hours ago

            Sorry Sir I’m not really into who have bigger dick conversation.

      • CodexArcanum@lemmy.dbzer0.com
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        22 hours ago

        I actually think AI development is going to close a lot of these gaps faster than people think.

        And I think the options for audio and office are pretty decent, LibreOffice definitely does all that I need and there’s a healthy community of musicians and audio enthusiasts building things in Linux.

        Hardware design and CAD have the additional blockers that they require physical manufacturing and open source hardware has a long, long ways to go. Without an ability to actually produce the physical goods, open source software doesn’t go anywhere. Kind of a bootstrapping problem.

      • Axolotl@feddit.it
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        20 hours ago

        OpenOffice is dead since Apache owns it, you should look in to OnlyOffice or LibreOffice instead

          • Axolotl@feddit.it
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            6 hours ago

            LibreOffice is just a fork of OpenOffice

            Yeah, but it has been forked in 2010 and Open Office final release was in 2011, there are like 15 years of updates

            • FizzyOrange@programming.dev
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              6 hours ago

              Ah fair enough. I assumed they kept up with each other. Anyway the point stands - LibreOffice is nowhere near MS Office, or even Google Docs really.

              • PotMetPetunias@mastodon.gamedev.place
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                3 hours ago

                @FizzyOrange @Axolotl_cpp Only reason in favor of MS was OneNote. Then MS cloud lost my Office 2019 files (Oh, your local OneNote files are links to that cloud, so you lose everything).

                Using LibreOffice since. Does what is has to do, fast, reliable, never encountered lesser functionality. In my personal cloud. Free. With my own backups. Using Obsidian to replace OneNote.

                p.s. Google docs… That’s sarcasm, isn’t it?

              • Axolotl@feddit.it
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                5 hours ago

                I never had any problems tbh, were you on the latest release? It could also have been a one time bug duh

                Also, i suggest OnlyOffice it has a nice UI and does some things differently IIRC

                • FizzyOrange@programming.dev
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                  5 hours ago

                  A fairly recent version IIRC. May have been a one time bug but it was a pretty hilariously bad one. At the very least it shows poor quality control.

        • boonhet@sopuli.xyz
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          21 hours ago

          Yes, lots of aspiring electronic music artists do as it seems. Know someone who got an offer from a major label in their genre and FL Studio was one of the tools used to produce those demo tracks IIRC.

          It’s attractive because it’s a single purchase rather than a subscription. Of course us mid 90s kids in highschool just pirated it lol

  • 7toed@midwest.social
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    19 hours ago

    God damn kicking me for the project I started (as everyone has) that I would love to finish but never have time to

    If it weren’t for Godot I would’ve never even tried