• @[email protected]
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    811 months ago

    Do you count AFK time?

    If not, Factorio, with ~500 hours active time.

    If so, Clicker Heroes, with 2900 hours, but only about 50 of those were not AFK.

    • @[email protected]
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      211 months ago

      For me as well. Just under 5000 hrs. Played etf2l, met some great people, went to some lans. Great game.

    • @[email protected]
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      111 months ago

      Tf2 is up there for me as well! Funny thing is I only started getting good at it in the last year or so. And I’ve been playing since 2012 lol

  • @[email protected]
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    411 months ago

    This is going to sound weird to the Lemmy crowd I’m sure, but Madden NFL 08 on the GameCube/Dolphin

  • @[email protected]
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    411 months ago

    My top three according to steam are:

    1. Stellaris with 1027 hours
    2. Rimworld with 716 hours
    3. Hunt: Showdown with 525 Hours

    Although the game I’ve played the most over all my years and outside of steam is definitely Deus Ex. I’ve put a lot of time into it exploring the single player, playing the multiplayer, and messing around with mods since it came out in 2001. The same would go for Unreal Tournament 2004 which I easily had over a thousand hours in back in high school, before steam was a thing.

  • @[email protected]
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    11 months ago

    Easily:

    • Rocket League: > 1700 Hours. (Still ranked Diamond though, lol)
    • Team Fortress 2 / Left 4 Dead 1 & 2: sub-1000 hours, each.
    • Subspace/Continuum: over 1000 hours for sure, but nobody counted. Tried jumping back in the game just for fun, i’m back to square one “what’s the button to attach?”. I was a Trench Wars/Extreme Games pub guy.

    EDIT: First post in a two years-old lurking account. Hello, world!

    • @[email protected]
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      111 months ago

      L4D2 and tf2 with a regular group is endless fun. I miss that era of valve games so much

    • @[email protected]
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      011 months ago

      Same here. Just under 1300 hours in Rocket League. Quit after the move to Epic. I’m sure the community is fine, but in my opinion it’s on a downward trend now.

      • @[email protected]
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        111 months ago

        There was no real breaking changes since Epic bought Psyonix IMO. Although they quickly retired support for their native Linux and Mac builds after the buyout (that, i’m pissed about. still playing on a virtualized Windows machine with GPU passthrough, but I suspect this is on borrowed time before they ban that). But since then, game went free 2 play with only seasonal cosmetic items you can get. Core gameplay is still fun!

  • @[email protected]
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    411 months ago

    It’s a toss-up between Richard Burns Rally and Dirt Rally 2. I’ve played a ton of DR2 over the years but since I started playing RBR in 2004 when it came out, it’s quite possible that all my return visits to it add up to more hours overall still…

    • @MetalAirship
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      211 months ago

      Dude I love DR2, I play it with a wheel and pedals and a VR headset and it’s… Intense to say the least

    • Designate
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      111 months ago

      Have you tried the rally fans version of Richard burns Rally

      • @[email protected]
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        111 months ago

        Yeah! RBR RSF is what I just reinstalled after like a year off due to the death of my elderly Mac Pro tower that I had been using to run windows and play games on lol.

  • Queue
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    411 months ago

    Team Fortress 2, with over 2100 hours logged. More back on the Xbox 360 copy and when it was free during the Mac Update.

    • @[email protected]
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      211 months ago

      Tf2 too for me. I played almost 5000 hrs. Not counting two side accounts I made for collecting halloween stuff/ playing incognito. Played some etf2l and went to some lans. Was a good time!

      • @[email protected]
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        411 months ago

        Later, much later. Although I have seen it at launch and was already smitten, I didn’t have the hardware for it for the longest time. Only started playing around 2021

    • @[email protected]
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      211 months ago

      aww man i wish i could run that game well, i tried running it when i first got my laptop and had dogshit fps unfortunately and my pc got pretty hot… might give it another try

      • @MetalAirship
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        211 months ago

        It’s worth another shot now, they’ve optimized a bit since launch. It’s really such a good game (after all updates) once you get past the initial grind and money becomes basically infinite.

        • @[email protected]
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          211 months ago

          u remember how big the game is in size? i wonder if it even fits on my partition, kinda wana give it another try and tinker with the settings to see if i can get it working.

          • @[email protected]
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            111 months ago

            Well it’s still procedurally generated, so it’s bloody enormous. But I think it’s gotten more resource hungry after the VFX updates

            • @[email protected]
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              211 months ago

              ouch… u reckon i can find the 1.0 on tpb or smt? (oh wait shit i just remembered it had like a redemption arc which added alot of great things in an/some updates after release so that might not be optimal). man i been wanting to play this game for years, to think i finally got a laptop and still cant do it properly xD… it is what it is ig

      • @MetalAirship
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        211 months ago

        There’s a mod team that’s kind of doing that, last I checked they were still active and had made significant progress, but with this kind of thing it’s always a toss-up on whether or not it will ever actually be finished. Fallout 4 NV, @Project_F4NV on Twitter

          • @MetalAirship
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            211 months ago

            Yeah I mean these huge mods/enthusiest re-writes always seem to end up stalling and dying, but this one seems to be one of the more promising ones I’ve heard of. Unpopular opinion but I much prefer the Fallout setting/universe to Elder Scrolls, idk why but the fantasy/magic genre has just never really been my jam

  • @MetalAirship
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    411 months ago

    Was a lurker on Reddit, want to contribute more on Lemmy. This seems like a nice easy post to start.

    My top 5 starting with most hours:

    1. Fallout 4 + FO4 VR
    2. Fallout NV
    3. Civ 5
    4. Rocket League
    5. Fallout 3
    • @[email protected]
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      411 months ago

      FWIW … as someone who’s gone from lurking to posting in a few places, and in fact in real life at times … go for it! … it’s fun and makes the place more fun for you and everyone else!

      • @MetalAirship
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        511 months ago

        yeah I can already see myself having a bit more fun with it, and it seems to be a little less toxic here. It is difficult finding existing communities to follow though

      • @MetalAirship
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        111 months ago

        I don’t really play that much anymore, really only when my brother is bugging me to play. Kind of got burned out on it when I used to play it too much

  • comfy
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    411 months ago

    If we just talk about the last few years:

    • 0 A.D has been very fun, although I play offline because I’m casual af :) Has all the things I liked about Age of Empires and more, and I’ve been building from source so it gets improvements every week.
    • Xonotic has had an excellent community whenever I’ve gone online, so can recommend.
    • Mindustry is a blast

    There is a soft spot in my heart for SuperTuxKart too, despite the current project leadership.

    • @[email protected]
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      411 months ago

      yoo i tried xonotic for the 1st time today, was absolutely epic. also tell me more about the supertuxkart situation?

      • comfy
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        Haha Xonotic is a blast to drop into, and the online community were great (partly because they want new players to stay ;), one even taught me how to properly use the grappling rope in CTF online mid-game. I’m more used to Call of Duty ‘run-and-gun’ gameplay than Halo or anything with more tactical movement, so someone experienced in this kind of game would have even more fun. It’s worth pointing out that all the games I mentioned (and it’s only partly coincidence) are Free and Open Source Software (“FOSS”) which is community developed rather than commercially developed, similarly to Lemmy, Mastodon and others.

        Alright here’s a quick rant for you:

        The SuperTuxKart situation is a bit annoying, in mid-2019, a large chunk of the core staff stood down or left, including the lead, the co-project leader for 10 years and the social media manager. Two new leaders were elected (Alayan and Benau), and in the next couple of years Alayan has apparently disappeared.

        Benau is a good dev, but not a good people person. They often give trollish replies in the main chat room antagonizing people who are reasonably annoyed and then laughing at them, I’ve seen them call two different volunteers ‘trolls’ and alienate them, people who very obviously weren’t malicious and did nothing but politely suggest actually useful and applicable improvements or contribute amateurish addons and ask why one wasn’t approved. Add on top of that randomly posting Musk and Donald Trump reaction stickers constantly in regular conversation. And the icing on the cake is that they’re too dismissive of suggestions to accommodate to artist who are less technically experienced. They’ll accept merge requests if someone has volunteered and made those technical or documentation improvements ready to add, sure, but it’s about a 0 on their priority list. And this isn’t trivial, it’s probably the critical important task: I’ve talked to an industry professional 3D artist and teacher who couldn’t get the tools working and was unable to contribute after (allegedly, I don’t know the details) not getting any help in the chat room. With the improvements later made by someone else to the tool setup process, this person probably would have made the major, much requested improvements they had set out to make (like the redesigned overworld map).

        Now, look, Benau is a bit stressed handling more roles than they should have, and that probably doesn’t help, but they’re the lead decision maker for a lot of things and very active in the chat and feedback channel so they’re important when it comes to people’s impression and experience. It’s toxic to behave like this in a room for a family-oriented game. I mean, it would be toxic for a FPS too, but I’d just expect better from this genre of game. And when you’re a volunteer driven project, that can be enough to kill it. There’s certainly lost potential when experienced artists leave.

        • @[email protected]
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          211 months ago

          goddamn that sucks, personally i dont play the game actively (it was one of my first linux games tho, was super impressed with how much it had to offer from being able to download cars and maps and like minimodes or whatever), i really hope projects like this find their way and keep growing cus itd be such a shame to watch it fall into obscurity due to poor handling. especially ones that have been around as much as stk. thx for the insight!

  • KelsonV Old Account
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    411 months ago

    Probably Minecraft, but I don’t have solid numbers for it. The highest count I have recorded is about 680 hours on No Man’s Sky, according to Steam.

  • foosel
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    311 months ago

    Steam claims it is Terraria with 118h, followed by Satisfactory with 78 and Tabletop Simulator with 66. But I’ve also sunk around 150 into Breath of the Wild on the Switch. And I have no idea about how many I got together playing WoW from 2004 until 2005 before I pulled the plug on it due to conflicts with my studies, but I’m pretty sure it’s more than that 😬

  • @[email protected]
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    311 months ago

    Minecraft, there are so very many modpacks out there and i have played a lot of them, not to mention multiplayer servers such as hypixel. Really quite a lot to do there. Probably the second game would be League of Legends. and in third place we have Garry’s Mod, each of these games probably with 4000+ hrs each.