- Circular financing where all the “AI” players are paying each other making it seem like they’re worth something when they’re not (kinda like circle-jerk-style wash trading in a way.)
- The tech CEOs and government all know that AI’s failing miserably and the bailout is already happening. The government is just casting things that are a bailout as “not a bailout” to try to keep it under wraps. (The “Great Big Beautiful Bill” had measures in it specifically to bail out AI companies.) They’re also propagandaing us hoping the public will support (or at least tolerate) a much more blatant bailout in the near future.
- CoreWeave is a former crypto company that pivoted into building data centers. Many of the other AI players are financially dependent on CoreWeave. Meanwhile CoreWeave is in gar-fucking-gantuine amounts of debt that they will never be able to pay back in a trillion years. It’s very possible CoreWeave could be the first major domino to fall.
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It’s the only thing that is.
For your son?
What kind of problem would require dividing a number of dimensions of space by a number? 🤔 I’m sure there are good examples, but none are coming to me right now. Maybe some fractal geometry things or something?
TootSweetto
3DPrinting•3D Printing’s Biggest Scam Is Even Worse Than We Thought! (PLA-CF)English
3·2 days ago“You?” As in me? I’m confused.
TootSweetto
3DPrinting•3D Printing’s Biggest Scam Is Even Worse Than We Thought! (PLA-CF)English
22·2 days agoAh. Ok. I did watch it at double speed, so I guess I can’t really argue.
TootSweetto
3DPrinting•3D Printing’s Biggest Scam Is Even Worse Than We Thought! (PLA-CF)English
116·2 days agoWhat was wrong with the video exactly?
TootSweetto
Cooking •What are some of your stupidly easy sauces? (Emphasis on the "stupidly easy".)English
1·3 days agoAdd a little garlic salt, dip fresh broccoli florets in it. Surprisingly good.
TootSweetto
Games•Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI UsageEnglish
1410·3 days agoI heartily approve.
Imagine a poster of Tom Holland, white powder all over his nose, with the slogan “Snort Milk?” in bold across the top.
I imagine someone was pissed to walk in and find this first thing in the morning.
TootSweetto
Ask Science•After watching the latest Veritasium video: why is the spin of a proton/electron decided at measurement, why not at creation?English
6·3 days agoThat’s… kindof the question, isn’t it?
(Disclaimer: I haven’t seen the video yet. But yeah.)
That’s a quantum mechanics thing. And quantum mechanics has a long history of making physicists and physics students really uncomfortable. The following two quotes illustrate just how fucked up quantum mechanics really is:
God does not play dice
- Albert Einstein
I don’t like it, and I’m sorry I ever had anything to do with it.
- Erwin Schrödinger
Before quantum mechanics, our Newtonian understanding of the world was really simple. We thought particles were little billiard balls floating around and bumping into each other and being attracted and repelled by electric fields and such. But nope! Turns out you can’t even conceptually understand what’s going on at that scale without making the observer/measurer/measurement a central feature of the literal math. But if you don’t do the uncomfortable things in the math, you can’t get results from the math that match what happens in the real world.
W.
T.
F.
Seriously. You’re asking exactly the right question. The question that made the discoverers of quantum mechanics uncomfortable in the first place. Unfortunately, there’s no one answer to it. There are a bunch.
In practice, you don’t really have to have “the answer” to that question to design functioning solid-state storage devices or predict the half-life of a muon. You can just kindof throw up your hands and take it for wrote that “the spin doesn’t exist until it’s measured” (nor the position nor the velocity nor any of a bunch of other such properties of the particles in the system). But it’s not like physicist don’t still have this question in the back of their minds keeping them up at night.
TootSweetto
Opensource@programming.dev•MIT and Apache 2.0 Lead Open Source Licensing in 2025English
5·3 days agoThis whole article is hokey.
But assuming permissive licenses lead copyleft licenses, I think it’s unfortunate.
TootSweettoShitty Ask Lemmy@lemmy.uhhoh.com•What's the lamest thing to wish for from a genie?English
2·4 days agoWhirled peas.
TootSweetto
Ask Lemmy•If you had to replace the floppy disk save symbol in software with a new symbol for saving what would you choose and why?English
24·4 days agoThat’s the joke.
TootSweetto
Ask Lemmy•If you had to replace the floppy disk save symbol in software with a new symbol for saving what would you choose and why?English
432·4 days agoNobody else immediately thought of this?

Cura’s a fantastic slicer, but kindof a terrible program. They gave up on ARM support a while ago. And their dependency situation is majorly out of control. To the point that Gentoo has literally given up on supporting it and maintaining a working package.




















Hey thank you! I’m glad to hear some interest in it. I’ve definitely got ideas as far as how I’d like to see it improve moving forward (some syntactic sugar, more sophisticated ways of drawing “people”/creatures/skeletons/etc, maybe vector graphics output support – no project is ever really done, you know.) I’m on another project at the moment, but if it got enough interest, I’d probably be inclined to put more work into it.
I don’t have a TTRPG campaign running right now (which is what I wrote it for), so I’m not “eating my own dog food” very much with that particular project. But I would love to do more with it. Only reason I’m not already is because I’ve got so many other projects I want to work on. Heh.
The main project I’m working on lately has been that 3D game assets DSL that I mentioned later in my post. It’s probably quite a bit more ambitious than codecomic (it’s actually Turing complete which definitely adds to the challenge), but I do see a point approaching where it’s feature-complete enough to at least publish an alpha version. It also definitely needs a lot more code comments/documentation before I publish. Probably still months away, but it feels a lot closer than it did last week. Heh.
Anyway, thanks again for the complement!