• ✧✨🌿Allo🌿✨✧
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    3 days ago

    When I was making an android game I wanted to make art so i made an ai art gen on Perchance. OP would hate it most of all since a large part of it is the combining of different artist styles. I personally love being able to combine my 5 fav artists and see what prompts become with them combined.

    I recently realized the artist Hannah Yata results in cool trippy pics. I then went to her site and yeah her pics are really like that. She’s one of maybe 8 artists I’ve recently found a special connection to that I would not have known about otherwise.

    so yeah ai art may be bad for struggling professional artists but for people that are not big money game studios yet, ai art basically allows having nonstockimage art in projects legally. I can 100% say ai art empowers me to have visuals where I could not have before unless i used stock(gross) images or had starting wealth to pay artists. So if you focus on artists losing, also focus on the poor but smart kid in some poverty place who is now that much more empowered to make something on their phone and legitly escape poverty.

    There was a wealth barrier to visual art; now there isn’t.

    Entrenched struggling professional artists cry. People needing art that weren’t wealthy enough to pay for it win.

    When drugs become fabricateable at home by anyone, drug companies will also cry. People that weren’t wealthy enough to pay for them win.

    Same thing.

    Poor artists.

    But when you’re the one no longer paywalled it’s a different story.

    • @trashgirlfriend
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      33 days ago

      You could always have commissioned an artist to work with you on your project, there’s tons of artists who work for very reasonable prices and your game wouldn’t look like an incoherently mishmash.

      • @[email protected]
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        63 days ago

        And I could commission a portrait artist instead of taking a selfie with my phone.

        It all depends on your objectives and budget. For many people a few hundred bucks are just too much. And for a small payment (like 5-25 bucks) most commissions will return much worse results that the AI. For a result actually better we would be talking about an amount of money that obviously not everyone is capable to pay.

        • @trashgirlfriend
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          -22 days ago

          Yeah, if you take a selfie with your phone the result will most likely not be something you’ll be hanging up on any walls.

          If you care about the art you’re making (a video game) you should probably invest in it and try to make something worthwhile.

          Alternatively you can also make asset flip tier garbage with generative model outputs.

          • @[email protected]
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            42 days ago

            I’m not used AI because i mostly do games with pixel art and AI is shit for that.

            But I do my shit tier pixel art done by myself. I cannot hire anyone for a shitty game that I’m just going to post online for free. Not everyone is monetizing everything they do. And if I’m not monetizing I’m not investing money into it either.

      • @[email protected]
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        32 days ago

        “Oh you could always simply spend thousands and thousands of dollars commissioning an artist to create artwork for your game you are building on a zero dollar budget and will most likely return $0 regardless of if the art is AI or commissioned”

        Gee that’s really tempting.

        • @trashgirlfriend
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          -32 days ago

          If your tiny solo project needs thousands and thousands in commission you might need to join an actual team or lower your scope.

          • @[email protected]
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            12 days ago

            You obviously have no idea the amount of art goes into a game.

            Indie devs are just that, the solution isn’t to go join a team and make it a full time job. AI can generate content for free, only an idiot would not use it.

            • @trashgirlfriend
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              01 day ago

              You don’t have to make it a full time job to join together with other people to collaborate on a project.

              AI can generate content for free, only an idiot would not use it.

              Help! Help! My game looks like a shitty asset flip after I put 5 years of solo dev time into it! :(

          • ✧✨🌿Allo🌿✨✧
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            22 days ago

            Which is why you would not be able to do what I’m doing.

            Using AI Art, i do not need to already be that profitable studio like you would. My 400 current cards are basically beyond what you could do. I could up the number to 4000 without it costing me a cent.

            This is exactly my point. I can, because of no paywall, create what I want.

            • @trashgirlfriend
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              2 days ago

              “If you did what I did you could also shit out asset flip tier garbage!”

              There are limits to what one person can do well, you’re just choosing to barely half-ass the thing you’re doing.

    • kronisk
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      33 days ago

      I can 100% say ai art empowers me to have visuals where I could not have before

      “Stealing stuff empowers me to have stuff I wouldn’t have otherwise.”

    • @[email protected]
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      3 days ago

      You’re doing the corkboard thing in the post. This requires a lot of specific details and assumptions and benefit of the doubt, none of which can be applied to AI generation writ large.

      I’m glad your ends are not nefarious. I’m glad you found a new artist you like. But you have to understand that you are not the norm.