It’s beyond insane to me that a $70 “AAAA” game (kidding, it’s AAA) dips down to the absurd price of $5. I’ve never seen anything like it. Wish the entire Sims 4 “collection” if you can call it that was $5 total, would be incredible, or Starfield.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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    74
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    6 hours ago

    It happens all the time on Steam and physical retail. Especially when the game is critically panned or is old enough that it’s not selling at the original price anymore.

    Pretty funny to see the big budget “AAAA” games going from $70 to $5 in just a few months, while seeing an independent game like RimWorld never go on sale and have multiple DLCs that aren’t much cheaper than the base game because the former loses interest hella fast, while the latter seems to keep gaining popularity.

    • @grue
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      64 hours ago

      Factorio has only ever gone up in price, and the new expansion costs more than the base game did.

    • @Mannimarco
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      266 hours ago

      Just fyi, Ludeon Studios changed their stance on sales some time ago, in fact it’s on sale right now! Never more than a 20% discount though. Factorio however has still never been on sale. But your point still stands

      • @Dultas
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        95 hours ago

        Both are pennies on the hour investments though. Factorio Space Age has drawn me back in like the OG did years ago.

        • @papalonian
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          75 hours ago

          No. Don’t. Don’t tell me this, don’t do it to me, I’m trying to complete Satisfactory playthrough

          • @[email protected]
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            24 hours ago

            But he right tho… the basics have been cleaned up a bit so the early game isn’t as slow, and every planet actually made me feel like new again

            • @Contramuffin
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              14 hours ago

              On the contrary, IME they significantly slowed down the early game, but they removed the early-mid-game dip right after you unlock fluids and oil processing

              • @Dultas
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                12 hours ago

                Yeah the green to blue transition seemed like a smaller hurdle than I remembered.

        • @Lost_My_Mind
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          24 hours ago

          I hate you not being able to tell me the future too. I need those damn lotto numbers!!!

    • @TropicalDingdong
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      76 hours ago

      I think part of this has to be related to the idea that you cant do good, creative, interesting things on e the number of cooks in the kitchen gets above a certain size, which might actually be quite small. I mean look at terraria and stardew valley. Microscopic dev teams with impact the size of asteroids in terms of total effect and the long term impact on gaming.

      I think “good” in media is an extension of having a singular vision for what you are trying to do. Focus too much on crowd pleasing and you lose the plot.

      • I completely agree with that. Even the games that made the big companies big back in the day started off being like 3-5 people, tops. Now they have hundreds of people, tons of ideas, along with limited time and tons of bureaucracy. Even if there’s just one person making the decisions, it can’t be easy frequently hearing good suggestions from other people working on the thing under you and not wanting to try and incorporate them.

    • GingaNinga
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      36 hours ago

      or any nintendo game, I swear they’re never on sale.

    • @yesman
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      16 hours ago

      “The Callisto protocol” went from release @$60 to free on Epic, in less than two years. That’s the fastest I’ve ever seen a game depreciate.