• I Cast Fist
            link
            fedilink
            English
            22 months ago

            I wish they’d bring back transforming into a faerie to skip everything inside dungeons and wrong-warp everywhere

        • Captain Aggravated
          link
          fedilink
          English
          22 months ago

          I think Adventure of Link could be fixed. There’s a lot of shit that’s “Nintendo Hard” aka unfairly punishing. I think the bones of the thing are okay, but there’s a lot to repair.

      • @spacemanspiffy
        link
        English
        22 months ago

        Hm thanks, didn’t realize. I just copy the Share link from Freetube

    • @Mojave
      link
      English
      -12 months ago

      It’s just another side-scrolling platformer. It is like all the other Mario games

      • @okwhateverdude
        link
        English
        142 months ago

        That’s a bit heretical if you consider the context in which SMB2 came into being. It introduced many new concepts not present in the first SMB and stands on its own. It isn’t just another side-scrolling platform, it was also way more vertical, way more scene transitions within a single level, the ability to move context between intra-level scenes, multiple playable characters, each with different abilities. It certainly influenced future SMB games (SMB3 implemented a similar-if-you-squint slot machine mechanic at level end). Similar to Zelda 2: The Adventure of Link which was also dramatically different from the first Zelda and it too influenced future Zelda games.

        • @Mojave
          link
          English
          -22 months ago

          It’s the “2nd” game. And it’s just an iteration on SMB1. You can say SMB1 isn’t like the previous Mario games too, like Donkey Kong and Mario Bros. on the arcade. Those aren’t side-scrollers, there is no “ending” to them, they are actually different.

  • @TrickDacy
    link
    English
    352 months ago

    Super Mario 2 was a great game. The fact that it’s weird is what makes it good.

    • @Nuke_the_whales
      link
      English
      42 months ago

      It’s just a dream, that’s why it’s super weird

  • you_are_dust
    link
    fedilink
    English
    342 months ago

    The argument that it’s not a real Mario game is a bit silly really. There are long standing pieces of Mario lore that came from Mario 2. Luigi being taller and more slim, Peach being able to float, shy guys came from Mario 2 and they are a staple enemy in certain other games and Yoshi games.

    • ArxCyberwolf
      link
      fedilink
      English
      132 months ago

      Bob-ombs, multiple variants of Shy Guys, Birdo, and Pokeys all originated in DDP. All of those besides Birdo have been mainstay enemies ever since.

      • you_are_dust
        link
        fedilink
        English
        52 months ago

        I think Birdo is under represented in the games. I’d love to see Birdo in more than just as a character for multi player games like Mario Kart.

  • @Maultasche
    link
    English
    232 months ago

    While it is a reskin, this version was released in Japan as Super Mario USA.

    • @PlasticExistence
      link
      English
      262 months ago

      And furthermore the enemies and several other elements from SMB2 appear throughout the Mario universe to this day. Shyguy, anyone?

      • @aeronmelon
        link
        English
        112 months ago

        And the character select mechanic was revived in recent Mario games (New SMB, 3D World, Wonder), including each character having a unique trait.

      • @Maultasche
        link
        English
        92 months ago

        And Birdo. Mamu on the other hand ended up in Zelda.

        • @samus12345
          link
          English
          52 months ago

          Which makes more sense than you’d think, since Link’s Awakening takes place in a world dreamed by the Wind Fish and Wart was from Subcon, a land of dreams.

          • @Maultasche
            link
            English
            32 months ago

            They should have brought him back in Phantom Hourglass

      • I Cast Fist
        link
        fedilink
        English
        12 months ago

        Does that damn mask appear in other games? It always gave me the creeps back when I was smaller, like the angry sun in SMB3

  • @Mango
    link
    English
    202 months ago

    If I had a nickel for every time I heard about this, I’d have 10¢ just this week. It’s not a lot, but it’s weird that it happened twice.

  • @[email protected]
    link
    fedilink
    English
    192 months ago

    It isn’t just a reskin, there are a lot of differences. One of the biggest is there is no run in Doki Doki. That makes the experience extremely different from the running and jumping action of Mario.

  • @DaMonsterKnees
    link
    English
    142 months ago

    Is this about the turnips, cause I swore to return them, I just forgot?!

  • @Nuke_the_whales
    link
    English
    112 months ago

    By far one of my favorite Mario games. The music is always stuck in my head

    • @[email protected]
      link
      fedilink
      English
      5
      edit-2
      2 months ago

      The level design is fantastic. The original Mario Bros. 2 feels like a romhack of Mario 1 designed to troll you. It’s like the final boss of Mario games.