• @[email protected]
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    22 minutes ago

    If your analog control requires your entire hand, it’s interesting.

    If your analog control requires several pointing fingers, it’s interesting.

    If your analog control requires your thumbs, it’s shit.

    Now get the fuck out of my office!

  • @yamanii
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    12 hours ago

    It’s a good input system even better if your mouse has side buttons, the problem is lazy, often japanese devs, ports, I remember Nioh 1.0 having no mouse support at all, you had to use keyboard buttons to rotate the camera, it arrived later with a few updates.

    • @Crashumbc
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      253 minutes ago

      I had bought Dark Souls 3 on PS4 but I suck at controllers and couldn’t play it. So I rebought it on PC, I was just the same but worse on a keyboard.

  • Twinklebreeze
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    43 hours ago

    Unpopular opinion, this is the only work of Spielberg’s that I like. I can’t stand his movies.

    • @TheTetrapod
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      132 minutes ago

      I find it very difficult to believe that you don’t like a single Spielberg movie, just on a quantity level. He’s made so many at this point, at least one must tickle your fancy.

  • Farid
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    105 hours ago

    Can we all please admit that we merely tolerate keyboard as a gaming input device because of the precision that mouse provides? (Except maybe some special cases, like RTS) It’s a glorified typewriter, and we (PC gamers) use it only because at some point, it was all that we had and we just got used to it. There must be something better than a panel of buttons.

    • @MeatsOfRage
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      32 hours ago

      As I get older I’ve grown to just appreciate comfort over precision. I don’t play competitive multiplayer, in fact the only multiplayer I play is COD zombies with some buddies once a week. And we all suck anyways so we’re just having a laugh. I’d much rather just lean back in my chair with a controller.

    • @TrousersMcPants
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      143 hours ago

      Nah, mouse and keyboard is great for a lot of things. Strategy games, most MMORPGs. Heck even fighting games are actually really nice on a keyboard if you can get used to it, you can do very complicated movements by just pressing a few buttons, the actual analog input is actually completely unutilized in most fighting games anyway.

      Having such a precise control over the buttons you press as well as having such a large amount of them is really important to a lot of games. And honestly even if we made a unique controller to replicate this precise input, we would still end up using a keyboard anyway because you can actually type messages on it, too.

      • Farid
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        11 hour ago

        I specifically mentioned those special cases. It’s obviously nearly impossible to play RTS and MMORPGs with a controller effectively. And of course another reason we use keyboards is that some games are just text input/typing-heavy, it would be mighty inconvenient switching to and from another input method very often.

        But I also think that it’s easy to argue the point that the device designed with the sole purpose of entering text is not optimal for navigating characters in 2D/3D space. Something better just hasn’t come along yet or it hasn’t been popularized enough. An improved mouse design could also offload a lot of inputs from the kb hand, like those MMORPG mice with macro buttons. There’s definitely room for improvement.

        • @TrousersMcPants
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          117 minutes ago

          Idk, anything that does what a keyboard does for gaming will basically just end up being a keyboard honestly. If you want a set of easily accessible, customizable buttons for a videogame, what better than just a whole board filled with them really. I think that KBM has stuck around so long is that it is just a great way to play a lot of games.

          My main point is just that I don’t think a lot of people are “tolerating” keyboard controls like you initially said.

    • @[email protected]
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      2 hours ago

      Huh? On non-gamepad games (i.e. Dark Souls is an example of a gamepad game) Keyboard is completely fine. I wouldn’t have it any other way.

      This is the first time in my life I’ve ever heard this opinion lol.

      • Farid
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        159 minutes ago

        Notice, that I didn’t say it’s impossible to use KB for gaming, I just said (or implied) that it’s not optimal. It’s not good, it’s just what we have and what we are used to, and there’s a lot of room for improvement. And I say this as a PC gamer of 30+ years. So much so that when I lay my hand on a keyboard it automatically assumes the WASD position, even if I intend to type.

        And I’m glad that I brought this perspective to your attention, because we often don’t question what we are used to since childhood. Hopefully, these discussions will eventually bring us something better, that we have not yet thought of.

        • @[email protected]
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          18 minutes ago

          It is optimal though. I don’t understand why you are saying it’s not? Aiming with a mouse is 9 million % more effective than thumbsticks. Like that’s reality. If you had two equal skilled teams, one on controllers, and one on kb/m (and it’s a first person shooter), the kb/m gang will win like 99% of the time just based on that.

          You’re just taking your own opinion about kb/m and assuming that it applies to the masses. It doesn’t. Vast majority of people would agree with me. Kb/m is better for non-controller games.

      • @tfw_no_toiletpaper
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        13 hours ago

        no-gamepad games

        i.e. dark souls

        Who in their right mind plays souls games or any action RPG with mouse / keyboard?? You cannot even play demon souls with a mouse. A mouse is for aiming in shooters and the like.

        • @[email protected]
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          1 hour ago

          You misread my comment. I’m saying Dark Souls is an example of a gamepad game. I updated the comment for clarity. I see how it wasn’t clear, my bad.

    • @[email protected]
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      22 hours ago

      True, depending on the game of course.

      I’ve been thinking of a mouse / controller hybrid solution being the ultimate gaming peripheral. Joystick to walk and drive, mouse to aim. Should easily hold its own in PC shooters and console racers.

    • @[email protected]
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      4 hours ago

      speak for yourself. my Keyboard(s) tolerated me when i got hyperfocused during a gaming session not the other way around.

    • @glimse
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      33 hours ago

      I used to play with a guy who was awesome with a mouse in his right hand and a controller in his left. Pretty cool setup. I tried it out and it wasn’t for me

    • @PunchingWood
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      104 hours ago

      Gaming sticks (and weird ass abominations like trackball mice) were quite popular for some time during late 90s and early 00s, but now they’re mostly limited to certain games like flight/space games and usually part of a HOTAS setup.

      What I miss on keyboard & mouse setups is any form of analogue input, usually best for driving in games and walking faster/slower etc. But nothing is stopping me from just plugging in any controller and it’ll usually work on PC just fine.

      For everything else I simply prefer keyboard anyway, many more buttons and combinations that controllers often lack. Lots of controller supported games these days need ways around having too many buttons by adding modifiers or having to use select-wheels and what not.

      Hell I’d even go as far as adding a Stream Deck to my setup (I don’t even stream), just to have another panel of (configurable) buttons to use for various games and stuff.

      • Kushan
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        43 hours ago

        Yup I’m with you here. I love KBM and it’s my preferred way to play for most games, but when it comes to driving I’d much prefer a controller with analogue triggers and a stick (unless it’s a sim racer, in which case a wheel of course) for that extra precision.

        Unfortunately I can’t think of a good design to give that level of control to just one hand. Analogue keys are a thing but they sound awful, nowhere near enough precision due to the short travel of them.

      • @TrousersMcPants
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        33 hours ago

        You can technically get analog keyboard switches for your WASD movement and such, but afaik it’d be quite expensive and require a fairly customized keyboard to pull off. But it can be done!

        Also I love having extra mouse buttons for all my modifiers. I use mine in WoW to access all my hotbars without moving my hand to press any modifier keys on the keyboard, really nice setup.

        • @PunchingWood
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          23 hours ago

          Yeah I thought about trying an analogue keyboard but I don’t think I’ll enjoy how those keys would work, just doesn’t feel natural on a keyboard.

          I also recently got a mouse with 12 buttons, specifically for WoW at the time lol. I have whole grid set up for just using those buttons. So many more (easy) keybinds opened up because of that.

    • @[email protected]
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      3 hours ago

      Azeron cyborg is really nice but takes a bit to setup you keybinds for each game since even between fps games they can’t decide what key opens a door.

      On the azeron your thumb has a joystick which is w a s d then that leaves all your other fingers with multiple keys each so you don’t really have to move your hand around that much. Still need a keyboard around for typing though in chat or a game where you name stuff

      • Farid
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        54 minutes ago

        Yes! That’s the kind of stuff I hope goes mainstream and supported more. Something purpose-built not for typing, but for gaming.

        And I’m sure it would be quite comfortable to have a TKL (or some other compact KB) between that and a mouse and switch between inputs when necessary.

      • Farid
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        4 hours ago

        As I said, except special occasions. But ultimately, it’s still not perfect for anything but typing-heavy games. I can probably imagine a better propriety input method even for RTS that would forgo finger gymnastics.

  • Stern
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    378 hours ago

    Insists on KBM

    A man of culture.