• @bi_tux
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    33 hours ago

    Why can’t a turtle swimm?

  • mistrgamin
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    12 hours ago

    That don’t look like Takeshi’s Challenge

    • @apex32
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      64 hours ago

      I watch a streamer who mastered speed running dozens of NES games. He says Battletoads was the hardest game to learn. Just getting through the game, not even pushing for a fast time, was extremely challenging. Much harder than TMNT 1 or Ninja Gaiden.

      • Jeffool
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        12 hours ago

        Yeah, for all the difficulty I had with the dam on NES TMNT as a kid, I saw a streamer do it last year I think (I believe on first attempt?) not realizing it was supposed to be difficult. Blew my mind.

    • @[email protected]
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      75 hours ago

      I have never met anyone that could beat this level. It’s like it was made to sell the Game Genie.

      • @Couldbealeotard
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        22 hours ago

        I only got it by state save scumming in zsnes, and even then it was tough not to save yourself into a corner.

      • @Bertuccio
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        5 hours ago

        You have to memorize the level and jump a bit before that one tricky one comes on screen.

      • @[email protected]
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        55 hours ago

        Child me could beat it after hours of repeated attempts and running out of continues.

        Adult me went back after a decade. The muscle memory was still there and I beat it on the first try. I probably got about an 80% success rate on first attempts now. But level 4 and beyond I’m terrible.

    • @[email protected]
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      109 hours ago

      Aww yeah. I’m gonna call Gold and Silver Pawn and see if they have this classic in stock.

    • vortic
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      38 hours ago

      I need to find an emulated version of this. Mine was faulty and always glitches as soon as you finished this stage so I never got to see neyond it for more than a few seconds. I’ve always wondered what was there!

  • @kemsat
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    97 hours ago

    Elden Ring felt pretty easy. The first 10 hours were brutal, but once I adjusted, it was pretty easy.

    • @CookieOfFortune
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      115 minutes ago

      Eh ER is choose your own difficulty. It can be really easy or impossibly hard based on the limitations you place on yourself.

    • AgentOrangesicle
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      12 hours ago

      Try level capping at 80. Makes the DLC difficult. Also makes you summonable by me, which I could really use right now.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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    7 hours ago

    I forget which platform it was, but one version of that TMNT game was literally impossible because someone fucked up the distance of a jump in one of the sewer levels, making it an impossible jump to make.

    I had it on PC as a kid and it was hard enough just reading the codes out of the booklet using that piece of red cellophane to get the fucker to start up lol

    • @[email protected]
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      118 hours ago

      This was certainly the hardest part of the game due to the controls, but it still pales in comparison to actually difficult games of the era that were designed to take quarters first, provide gameplay later

  • @Atrichum
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    67 hours ago

    I never could defuse all the bombs at the dam.

    It’s s one of my biggest regrets from childhood. Right up there with the rest of my early traumas that have guided my life in major and subtle ways.

  • @lemonSqueezy
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    9 hours ago

    Duck Hunt anyone ?. I think I got to middle 20s level. I hate that dog for mocking me on my last level before dying. I almost wish there was a game where I could shoot that dog instead of the ducks.

  • @RightHandOfIkaros
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    3713 hours ago

    Lion King on SEGA Genesis?

    Takeshi’s Challenge?

    Dragon’s Lair?

    Ninja Gaiden?

    Marble Madness?

    Battletoads?

    • @surewhynotlem
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      1711 hours ago

      Fuckin battletoads. WAY harder than turtles.

  • @[email protected]
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    12 hours ago

    The hardest game is probably just a random game that no one knows about

    I would like to submit this game as the hardest one

      • @[email protected]
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        63 hours ago

        Someone actually beat Tetris in the NES earlier this year. I mean beat, as in into submission. They got far enough that the game couldn’t handle the progression anymore and crashed.

  • @lemonSqueezy
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    59 hours ago

    R.C. PRO-AM brought it to a new level. It was really difficult, but super rewarding to progress to new phases of the later levels. They kept introducing new elements as you progressed. That was so much fun.

    • @[email protected]
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      25 hours ago

      I never realized collecting the flashing blocks upgraded your car until having the game for a year. Then I was pissed everyone else upgraded as well.

      And what the living fuck was the deal with the car that just went “I’m off! See ya!” and somehow won the race in hyperdrive?

      • @lemonSqueezy
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        15 hours ago

        Those were some really good moments a long time ago. Thank you for feeling the same way.

    • @SassyRamen
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      912 hours ago

      Right? The studio behind it openly admitted that Ghost and Goblins was made to be a quarter eater at arkades… it was built to be unbeatable

      • @[email protected]
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        411 hours ago

        “Finally beat it!… wait, what do you mean I have to do it all over again on a harder difficulty with the weakest weapon?!”

  • @lemonSqueezy
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    39 hours ago

    Solomon’s Key was the OG escape room puzzle game. The creators must have had so much designing all those rooms while laughing at the future me dying and restarting over and over.