It’s beyond insane to me that a $70 “AAAA” game (kidding, it’s AAA) dips down to the absurd price of $5. I’ve never seen anything like it. Wish the entire Sims 4 “collection” if you can call it that was $5 total, would be incredible, or Starfield.
Instead of lowering their prices over time and so sales are less significant of a percentage, they keep the original price indefinitely and just have lots of sales. This makes the percentage off much higher than if they had depreciated the regular price as it should. Pretty common these days.
Bro, it’s the Autumn Steam sale…it says so in giant letters on top of the steam store page.
I don’t know whether it’s the case here (it’s the biggest sale of the year regardless), but often game developers will have licenses for some of the content in the game (music, most often), and when those licenses are soon expiring they do a fire sale on it. The previous Forza Horizon game comes to mind.
Because it’s not just about money, that’s why you hear about the number of copies sold more than gross revenue, it represents number of interested people that can buy another product at X dollars. Every now and then exec put up big sales, pump the numbers up before the big reports.
That’s also why Nintendo games neeever go on sale.
Pirate triple a and buy indie.
Its what both of em deserve.This is the way
It’s funny I was going to buy it until I saw EA account required and Denuvo.
The “sale” price you see here is effectively the “standard” price. Publishers know that most users will just wait for a sale to make their purchase, and that those too desperate to wait will be willing to pay any inflated “full” price they set.
Because it’s two years old?
No it’s the damn autumn sale right now. AAA games stay at full price for years when not on sale.
I used to see them all the time on Playstation. Kingdom Come Deliverance and Prey are $3 right now, Control and Shadow of War are $6, Serious Sam 4 is $6 (I might get that one). There are others too. But not as many as there used to be though.
It happens all the time on Steam and physical retail. Especially when the game is critically panned or is old enough that it’s not selling at the original price anymore.
Pretty funny to see the big budget “AAAA” games going from $70 to $5 in just a few months, while seeing an independent game like RimWorld never go on sale and have multiple DLCs that aren’t much cheaper than the base game because the former loses interest hella fast, while the latter seems to keep gaining popularity.
Factorio has only ever gone up in price, and the new expansion costs more than the base game did.
Just fyi, Ludeon Studios changed their stance on sales some time ago, in fact it’s on sale right now! Never more than a 20% discount though. Factorio however has still never been on sale. But your point still stands
Bruh… :(
I just bought Biotech and Anamoly for regular price like 2 weeks ago. I hate not being able to predict the future. This way of perceiving time sucks ass.
I hate you not being able to tell me the future too. I need those damn lotto numbers!!!
Both are pennies on the hour investments though. Factorio Space Age has drawn me back in like the OG did years ago.
No. Don’t. Don’t tell me this, don’t do it to me, I’m trying to complete Satisfactory playthrough
But he right tho… the basics have been cleaned up a bit so the early game isn’t as slow, and every planet actually made me feel like new again
On the contrary, IME they significantly slowed down the early game, but they removed the early-mid-game dip right after you unlock fluids and oil processing
I think part of this has to be related to the idea that you cant do good, creative, interesting things on e the number of cooks in the kitchen gets above a certain size, which might actually be quite small. I mean look at terraria and stardew valley. Microscopic dev teams with impact the size of asteroids in terms of total effect and the long term impact on gaming.
I think “good” in media is an extension of having a singular vision for what you are trying to do. Focus too much on crowd pleasing and you lose the plot.
I completely agree with that. Even the games that made the big companies big back in the day started off being like 3-5 people, tops. Now they have hundreds of people, tons of ideas, along with limited time and tons of bureaucracy. Even if there’s just one person making the decisions, it can’t be easy frequently hearing good suggestions from other people working on the thing under you and not wanting to try and incorporate them.
or any nintendo game, I swear they’re never on sale.
They’re on sale right now
oh jeez! finally!
Literally on sale right now.
“The Callisto protocol” went from release @$60 to free on Epic, in less than two years. That’s the fastest I’ve ever seen a game depreciate.
Because most people won’t/can’t pay these stupid prices just for an average/poor experience.
The steam fall sale is going on right now.
Rope people in with the base game discount and flood them with DLC is the EA way.
I bought Witcher 3 AND ALL dlc for like 8 dollars last year during this sale.
I was really tempted by the sale for BFV and BF2042 and a friend told me not to saying it’s EA owned and that’s bad 🥲
Be aware of the kernel anticheat,
Who gives a shit. If it’s fun and you like it, buy it and play it. Every game studio/publisher is greedy.
This is why they get away with greediness - many people don’t care or can’t restrain themselves. Every company is certainly not the same. Don’t encourage and reward bad behavior.
Because they’re desperate to recoup some of their money for development and the game hasn’t sold very well. Case in point: Suicide Squad is 3.49 or 4.99 for the deluxe edition. The game sold like trash so they desperately want to make some more money and hope people will go like “well it’s only 5 bucks. I may as well.”
Absolutely this.
Last ditch attempts to scrape the bottom of the barrel.
The Steam Autumn sale is right now. Almost everything is on sale.
Poorly received games with tons of other venues of monetization outside the box price.