A Direct is announced for April 2nd to cover the games.

  • Sapphiria 🏳️‍⚧️ [she/her]
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    203 hours ago

    Can’t help but be a little disappointed. The last few consoles have all been pretty drastically different, but this is just the Switch released again. Only with different connections so you need all new accessories.

    • @[email protected]
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      110 minutes ago

      Every single console reveal, there’s a take exactly like this, and it always ages like milk. Every time.

    • HobbitFoot
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      183 hours ago

      Nintendo collapsed its console and handheld product lines for the Switch. We’re also seeing large parts of the gaming industry adopt the Switch form factor for their products. I don’t think there is anything that Nintendo could innovate on that would sell.

      • @[email protected]
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        357 minutes ago

        Yeah with Nintendo watching two Xboxes languish and consumer discontent with the recent playstations as well, there’s not a real impetus for something radical in design. Some innovation would be exciting but the Switch and PC Handhelds prove people want big grippy mobile devices, even if they’re only moving between rooms.

    • 🔍🦘🛎
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      143 hours ago

      At the same time, the Switch is such a solid console that a hardware upgrade with full backwards compatibility* is really the best case scenario. People have wanted a bigger screen, better chip, and better joysticks since launch, and now we’ll have them!

      *the video says it’s not 100% compatible, but I’m assuming that’s for stuff like Labo and Ring Fit that need those exact joycon sizes/shapes.

    • @[email protected]
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      43 hours ago

      I get why - the Switch was the successor of both their console and handhelds, and it did very well. Why change it?

    • @MeekerThanBeaker
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      43 hours ago

      You’d need all new accessories anyway with a complete redesign.

      I’ve bought every Nintendo console up until the Wii U. Since they abandoned that early, I decided to skip the Switch. I’ll likely pick this up. If this doesn’t do well and gets abandoned early again, I’ll at least get to play all the games I’ve missed over the years due to backwards compatibility.

      • @[email protected]
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        126 minutes ago

        The Switch has so many good games! Sure, most are available on other platforms as well, but overall it’s such a great system.

  • @mlg
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    203 hours ago

    Yuzu 2 when

    • @MeaanBeaan
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      40 minutes ago

      If it’s anything like how the Wii was basically a GameCube it may not even be all that hard to rework existing switch emulators to work with switch 2 games. Given that it’s going to have full back compat I bet that’s why they went after switch emus so hard. They wanted to halt development as much as possible for as long as possible so it doesn’t eat away at their switch 2 sales.

    • @devilish666
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      3 hours ago

      Nintendo lawsuit want to know your location

  • Soulifix
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    42 hours ago

    Okay so they just made it slightly bigger. I don’t know how to feel on the joycons, though. Like with them just being held by that connector alone on either side, doesn’t make me think they’ll be as secure.

    I wouldn’t really call this an ushering of a new generation, this just feels more like an suped up Switch model.

    At least you’ll be able to play nearly all Switch games on it so nothing is that drastic.

    • @Mr_Dr_Oink
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      138 minutes ago

      Slightly bigger? Look again, the old switch screen has massive boarders and this one lokks to go to the edges as well as being larger by a few inches. It looks steam deck sized. I would say its a significant increase.

      And i got the impression that the joycons would be magnetic. That would make connecting and disconnecting them MUCH easier and intuitive. The amount of times ive seen people struggle the first time with the joycons having the button to release.

      Seems like a good upgrade to me. And thats not to mention the extra shoulder buttons on the joycons, the larger joycons, and the fact that this likely doesnt reveal everythin nintendo has in store for us.

      • @[email protected]
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        519 minutes ago

        I am pretty sure those extra shoulder buttons on the back are the release levers for the joycons. I think the joycons attatch magnetically, but which also activate locking hooks. Otherwise people would be accidentally detaching joycons and the tablet portion would fall and break. Nintendo designs hardware to be kid friendly, so there is almost certainly a secondary attachment mechanism in addition to the magnets.

    • Cid Vicious
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      21 hour ago

      I think the expectation is that the rails are magnetized. There were a lot of reports saying that they were expected to use that technology.

  • @telllos
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    22 hours ago

    Why would the keep this right joystick sooooooo low! I can’t play the switch.

    • Cid Vicious
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      11 hour ago

      ? It’s never seemed notably low to me. Also I think they want it to be usable sideways

  • @[email protected]
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    32 hours ago

    The rumor is that the price is going to be $450 for just the console and $500 for the console with Mario Kart bundled. May or may not be true, but it’s certainly plausible given how expensive electronics have gotten since 2017. I was thinking of pre-ordering after the Apr. 2 Direct, but if that price is accurate I’ll look into getting a Steam Deck instead. A lower price was the biggest advantage the original Switch had.

    • @[email protected]
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      13 minutes ago

      Imma wait for a Zelda edition. The only release title I’m likely interested in will be Metroid Prime 4 but I can be patient.

  • @Tekkip20
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    53 hours ago

    The trailer was pretty cool and I liked the bigger screen. I can’t wait to see more of what they will reveal.

    And backwards compatible games? That’s gonna be a money saver for sure!

  • Uninvited Guest
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    816 hours ago

    So much for Nintendo’s previous naming conventions. I was really hoping for the New Super Nintendo Switch U.

    • @[email protected]
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      3 hours ago

      It occurred to me that this is the first time Nintendo has ever not used some new weird naming convention for a successor console. Just 2.

    • @caut_R
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      6 hours ago

      They wanna make it very clear that this is their best-selling console ever but better, I would‘ve been surprised if they didn‘t just slap a 2 on it. There‘s so much riding on this for them.

      • @[email protected]
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        296 hours ago

        I don’t think Nintendo have ever done a Console 2 before though. I was hoping for Super Switch but as ever Nintendo absolutely refuse to be predictable!

        • @caut_R
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          76 hours ago

          Yeah, I get that, I was just trying to say that the above is probably their reasoning in my mind. They‘re scared shitless to fuck the transition up, calling it „The Stuff You Guys Loved 2.0“ is the lowest risk move.

          I like your Super Switch though lol

      • Carighan Maconar
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        96 hours ago

        Plus it’s an actual straight upgrade, what with backwards compatibility and all.

    • @someguy3
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      5 hours ago

      Super Nintendo Switch 128 Dodecahedron V.

  • @ieatpwns
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    517 hours ago

    Hoping they add Hall effect sensors and eliminate drift once and for all

    • @FrodoSpark
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      216 hours ago

      It looks like the controllers attach to the screen magnetically, which may interfere with the sensors of Hall Effect sticks

      • Riskable
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        3 hours ago

        Hall effect sensor expert here! No, the magnets in the joycons that are used to attach to the display/body of the Switch 2 would not interfere with hall effect analog sticks.

        Two reasons:

        • The magnets are too far away (sensors are usually only sensitive to magnets within 10-12mm directly above/below)
        • The mounting/attachment magnets would be perpendicular to the magnets in the analog sticks (if you imagine the flux lines they wouldn’t cross the sensory boundary).

        Regardless, it would be trivial to place a tiny little piece of ferromagnetic blocking tape wherever necessary to prevent interference.

      • @ieatpwns
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        106 hours ago

        I’m not a scientist but I’m pretty sure theyd be able to calibrate the sensors to ignore the magnetic force of the attachment points

        • @FrodoSpark
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          35 hours ago

          Maybe, I got the Pimax Portal a while back and due to their magnetic attachments Hall Effect sticks wouldn’t work. I’m sure Nintendo would have a better time solving this issue than Pimax would though

      • @dtrain
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        15 hours ago

        That Doesnt affect Hall & Oates sensors, though.

    • @[email protected]
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      34 hours ago

      Rumors/Leaks had them and they were right about what we see in the trailer so hopefully. I’m hoping yes, nintendo must be tired of repairing joycons ^^

      • @atrielienz
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        34 hours ago

        I updated my Joycons to the hall effect sticks and they’re awesome. No drift after several months.

  • @[email protected]
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    306 hours ago

    Cool for Nintendo fans but the ROG Ally has changed the game for me. I’ll miss Pokémon but they haven’t been good in a while so whatever.

    • @[email protected]
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      94 hours ago

      Pokemon is literally the same game over and over, I hugely regretted my purchase of pokemon x cause it was literally a cloned game with barely any new features. It’s probably Nintendo’s most effective cash cow in terms of effort to capital reward.

      • @jordanlund
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        41 hour ago

        Sub in literally any Nintendo franchise and it’s the same problem, but Nintendo fans don’t care.

      • @[email protected]
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        42 hours ago

        I jumped through a couple hoops to get Pokemon Infinite Fusion working on my Steam Deck & I’ve been having a blast slapping shit together to see how fucked up it looks.

        Cleffa + Geodude made me giggle for a good 5 minutes.

      • Soulifix
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        22 hours ago

        I’m going to disagree. While it seems to you that it’s the same game over and over. They do add more creatures per generation, there are new moves, there are new ways in how pokemon does battling and just new things added per generation.

        The formula may have been a little stagnant or not as impressive as other leaps before, but still new things.

        • @[email protected]
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          31 hour ago

          I hear this argument all the time, but I don’t really understand it. I remember when Pokemon first came out and me and all the other kids were imagining wandering through dense jungles hunting for rare and elusive Pokemon. Sure, we’d imagine battles too, but the franchise always seemed way more about discovery and adventure than about battling. That’s why I haven’t managed to finish a pokemon have since X and Y, in spite of trying each one. The battles get better, sure, but I just don’t really care. Luckily, Legends Arceus was exactly what I always pictured Pokemon to be about, and I had a blast playing through it. Hopefully the next Legends game will be just as good.

      • @[email protected]
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        63 hours ago

        It is literally the biggest money maker in the world. The games sell about 3/5 as many copies as COD with a tiny fraction of the budget. And then they sell even more in merch. And there are people (like me in the past) that buy Nintendo consoles just for those games.

      • @CatZoomies
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        43 hours ago

        X and Y introduced Mega Evolution, arguably one of the greatest iterative improvements in Pokémon.

        With the upcoming Pokémon Legends: Z-A in 2025, I’m thinking about replaying X and Y.

        Scarlet and Violet were so disappointing that I too am hesitant about future Pokémon games. But I’ll keep my eyes and ears peeled to see how their upcoming games are. I no longer am a day one buyer of Pokémon games, after being burned badly on the rushed Scarlet/Violet games.

    • BombOmOm
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      196 hours ago

      The Pokemon games all being the same caused me to get bored of them years ago. And now with them suing Palworld for ‘capturing monsters with an object and summoning them in 3d space’, a patent made after Palworld released their trailer, I find the Nintendo brand actively harmful to the state of gaming.

      • @[email protected]
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        95 hours ago

        They actively become easier and shorter every generation. Arceus brought a lot of cool stuff into the series and there was a little bit of hope that things would improve only for them to go back to the stale old formula that wouldn’t be as bad if the games weren’t so easy now that you could beat them by mashing A. I know it’s for kids but damn, the old games were somewhat challenging.

        • @ampersandrewOP
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          75 hours ago

          The old games were beaten by a Twitch chat sending little more than random inputs to the game. Maybe the newer ones are worse, but let’s be real.

          • @[email protected]
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            35 hours ago

            The new ones are either flat open spaces or lines.

            The 2D games at least had spaces to explore rather than just run forwards.

    • @Strider
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      75 hours ago

      Well Windows is a no for me on that. And while the steam deck is nice and the OS runs on the ally too, it’s still a pc with all it’s pros and cons.

      (I use both worlds BTW)

      • @[email protected]
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        35 hours ago

        The ROG Crate software is actually pretty good. It’s not perfect but I rarely have to interact with Windows at all and once you get used to the controls when doing so not all that bad. And I dislike Windows a lot, but if I feel that it’s mostly a non issue. I wouldn’t go for a SteamOS version either, as I like Gamepass.

        • @[email protected]
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          22 hours ago

          Gamepass is the one reason I can’t switch. I’m with you on the crate software, pretty damn impressive.

          • @[email protected]
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            1 hour ago

            Right? I’ve seen a lot of people on Reddit shitting on it and I for the life of me can’t understand why. The only big issue imo is the lack of a proper sleep mode. Hopefully Microsoft addresses this issue when/if they truly build a handheld windows experience.

            And yep, I’ll stick with Gamepass until enshitification runs its course. When it does then I’ll switch to SteamOS. But for now the service is still great for me.

  • Chozo
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    267 hours ago

    Was kinda hoping for specs. I like the design upgrade, though.

      • @[email protected]
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        83 hours ago

        GPU that’s roughly on par with the Steam Deck.

        …when comparing TFLOPs, and that’s not comparable across architectures (by different companies as well!).

        If we take similar-performing (in rasterization) Ampere and RDNA 2 cards (say a 3080 and 6800 XT), we can see the 3080 has 29.77 TFLOPs and the 6800 XT has 20.74 TFLOPs, an RDNA 2 FLOP is worth about 1.4x as much as an Ampere FLOP.

        So extrapolating the 1.6 “RDNA 2 TFLOPs” of the Deck we get 2.24 “Ampere TFLOPs” and that’d make the Deck quite a bit faster than the Switch 2 in portable mode, but slower than the Switch 2 in docked mode.

        This is obviously all just wild and silly speculation, but I doubt the Switch 2 will match the Deck in portable mode. Samsung 8nm would just eat too much power for this to realistically happen in a handheld form factor.

      • @[email protected]
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        54 hours ago

        No wonder they successfully stopped ongoing development of switch emulation on steam deck.

      • @caut_R
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        126 hours ago

        Especially considering it has access to DLSS, I‘m looking forward to see what Nintendo‘s first party studios can cook up with these specs. But I‘m waiting for the OLED model sometime in the future.

      • Carighan Maconar
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        16 hours ago

        Interesting, since we now know the size I would not have expected it to be on-par roughly with the Deck while being so much thinner and a bit smaller. Hrm.

  • Mister Neon
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    116 hours ago

    I really don’t like the logo. I know why the logo looks that way considering the Wii U branding debacle, but still.

    • @CosmoNova
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      44 hours ago

      I‘m assuming they debated about it until the very last second until they settled with the safest option. The leaks probably accelerated things a lot towards the end and it might’ve been called something different entirely if they had more time to agree on a name.

      • mosiacmango
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        43 hours ago

        Its been what, 8 years since the original switch was released?

        They had plenty of time to decide on a better name.

    • @garretble
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      44 hours ago

      Mouse mode has been rumored, and some leaks have shown what could be an optical sensor on the joy con.

      Also, if you take your current joy cons and place them on their side like that, they surprisingly feel pretty great as a mouse. Shoulder button for min click, and your thumb hits the four face buttons. I could see it working pretty well.

    • .Donuts
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      25 hours ago

      I thought the same, but the way the shot was framed made the Joy Cons look more like cars racing around. I wonder how that would work, actually.

  • @JoshuaBrusque
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    77 hours ago

    Let’s go! I’m excited for hardware that will run Pokemon Violet/Scarlet at a non-dog shit framerate (other than pirating).

    • @ampersandrewOP
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      196 hours ago

      Are you prepared to have to buy the game again to do that? I don’t know it for sure, but it’s how I expect Nintendo to operate.

      • @JoshuaBrusque
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        216 hours ago

        They are claiming backwards compatibility, and I assume that means for physical copies as well. If not, eh we’ll see!

        • @ampersandrewOP
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          86 hours ago

          There’s a disclaimer that says not every Switch 1 game will work, but I think it will play on the new Switch with the same lousy performance it has now unless you buy the Switch 2 version.

          • vaguerant
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            156 hours ago

            That is how every previous Nintendo back-compat implementation has worked.

            • GC on Wii
            • Wii on Wii U
            • Game Boy on Game Boy Color
            • Game Boy/Color on Game Boy Advance
            • Game Boy Advance on (New) Nintendo (3)DS
            • Nintendo DS on Nintendo DSi
            • Nintendo DS/i on Nintendo 3DS
            • Nintendo 3DS on New Nintendo 3DS

            In every case, the system drops back to the earlier console’s hardware specifications. There are hybrid cross-gen games on some of the handhelds which offer improvements on the newer hardware, but up to this point, older games have never been updated to get the improvements of newer hardware. That doesn’t necessarily mean the same will hold, but I’d suggest you assume it will and be pleasantly surprised if they buck the trend.

            • @[email protected]
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              65 hours ago

              I’m those cases isn’t it because they had separate hardware built in for backwards compat? This is more of a PC style hardware upgrade rather than totally different hardware (compute wise) so it might be different for that reason?

              • missingno
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                24 hours ago

                Sort of, though Wii and Wii U are a bit more complicated than that so this somewhat of an oversimplification. The ELI5 answer is that some hardware components are directly upgraded and can run in a compatibility mode, other components are just the original hardware thrown in separately.

                New3DS is the most recent and most notable exception. It’s directly upgraded 3DS hardware, but the CPU downclocks to run at 3DS specs on all legacy titles (and there are almost no native New3DS games so this upgrade was pretty pointless). Softmodding can unlock the full clockspeed, and most games do work fine this way but there are a few rare bugs.

                I expect Switch 2 will just be the same architecture upgraded, because that’s a lot easier to do now, while the old style of true redundancy would inflate costs too much today. It’s also worth noting that Switch titles already expect variable performance in order to support handheld and docked modes, so I doubt much would break if allowed to overclock. But I could also see Nintendo not even trying to support it if even one bug might exist somewhere.

          • @[email protected]
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            45 hours ago

            Another commenter elsewhere mentioned that things like Labo or Ring Fit won’t (likely) work because of the different sized controllers. I would be surprised if other games that don’t use special extra hardware work just fine.

            • William
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              45 hours ago

              Normally I’d disagree (because games written for a single console don’t do well with hardware upgrades), but since the old console already runs at different speeds when handheld and docked, I’d expect most games to be able to handle faster processors safely. We’ll have to see how that shakes out. If it really does run them better, and it has drift-proof sticks, I’m quite interested. Otherwise, I’ll wait a year or 2 until there’s a good, cheap library of games for it.

          • @[email protected]
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            14 hours ago

            Ah so upgrade cost identical to what Sony did? I can see them doing that … The problem with that is that the games already have the ability on the cartridge. Remember the datamine of Paper Mario TTYD remake and the higher resolution data on the cart?

            • @ampersandrewOP
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              24 hours ago

              I would not put it past Nintendo to charge you $70 for Tears of the Kingdom again so that you can run it at reasonable resolutions and frame rates this time.

              • @[email protected]
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                14 hours ago

                I don’t think they’ll go that far, but the “upgrade” will probably be $15 or $10 extra